v2.301.1 (current)
1. Reconstruction of mod for v2.301 of CoH
2. Increased MaxZoomOut from 80 to 100
3. 88mm now repairable
v1.31
- When Allies built the 88mm, it was spawning two 88mm's right on top of one another! This was truly Whacked!, but a little too far out of the intent of this mod (too unrealistic also) - Fixed
- Increased max amount of outposts the hard/expert Axis AI will create
- The Allied 88mm now spawns with an Allied crew (we're not paying the Axis to shoot our guns are we?)
v1.3
- Removed 88mm from Allied Bunker build menu
- Given Allied Engineer the ability to build the 88mm
- Increased (doubled) Max zoom out
- Slightly increased Axis rocket barrage cost
v1.22
- Trying to add 88mm to Engineer Build Menu, For now 88 Has been added to Allied Bunker as a unit that spawns next to the bunker
- Lengthened some death sequences (vehicles especially)
- Doubled amount of disabled vehicles
v1.2
Allied Changes only
- Engineers and snipers now have grenade ability
- 57mm now repairable
- Increased manpower
- Decreased sniper reinforcement time
- Adjusted some unit costs
- Mapped Tiger loadout to own Allies .lua
- Moved Tiger out of HQ and in with other tanks
v1.12
- In multiplayer, only 1 Allied HQ would get Tiger Build option - Fixed, all players now have option
v1.1
- Added Howitzer Shoot ability from start - Attempted to give all abilities from start, but the UI does not have enough space to draw more than 8 ability icons
- Fixed veterancy for Allied Tiger - When veterancy is gained, Tiger now gets stripes instead of stars
- Returned command points to default 17
- Increased Howitzer Shoot costs
- Increased Munition Point generation
v1.0
- Adjusted Allied weapon accuracy - most weapon accuracies set to 100%
- Yellow Zone damage changed from 95% to 90% - all players
- Allies get Tank heal from start - may give all abilities in next release in lieu of changing tech tree
- Allies get Tiger tank build choice in HQ from start
- Resource points give more Pop. cap/Munitions/Fuel/Manpower
- Some Ally building/unit costs reduced
- Some squad sizes increased (Engineer, Sniper and Para)
- Higher population cap
(recommendation) Tell people how to install it and how to run and add in a read me
why my game is error when the solders very many