Vincentz Infinite Projects. Features New and/or Changed... : 10.000 BC Start, Eras, Tech Tree, Units, Leaders, Movement System, Yield Tile Changes, Terrain Features, Advanced Combat System, Platy's User Interface, Promotions, Buildings, Projects, Processes, Visibility changes, Lots of Resources, Improvements, Roads, Specialists, Corporations, Guilds, Civics, Wonders, a customized GameCore and lots more, while still maintaining the BtS feeling.

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VIP161b

VIP161b

Full Version

Beta version for testing new movement system: Diagonal move cost x1.5 Hill roads nove cost x1.5 Crossing river cost 3 moves

VIP16

VIP16

Full Version

Added a new domain : Space. Not entirely sure how its going to play out yet though, but basically the space-units should be invisible as well as unattackable...

VIP 1.5

VIP 1.5

Full Version

Changed the way units upgrade Changed the Militia units The MAXUPT is now based on Era Changed the Limited Combat Rounds

VIP 1.4

VIP 1.4

Full Version

New version have limited combatrounds to 10, after which the attacker will withdraw. Also removed some python files for aircombat experience that used...

VIP 1.3D

VIP 1.3D

Full Version 1 comment

VIP 1.3D New cursors and a lot of other fixes. New way of showing unit

VIP 1.3B Star Wars Edition

VIP 1.3B Star Wars Edition

Full Version 1 comment

1.3B: More Bug fixes. See Civ Fanatics page for more info. 1.3A: Bug fixes, Change of behavior with Range Strike: Now rangestrike will hit defenses before...

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nice mod . only fonts are too big for of. its any way to add a button somewhere to change fonts size ?

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