Vincentz Infinite Projects. Features New and/or Changed... : 10.000 BC Start, Eras, Tech Tree, Units, Leaders, Movement System, Yield Tile Changes, Terrain Features, Advanced Combat System, Platy's User Interface, Promotions, Buildings, Projects, Processes, Visibility changes, Lots of Resources, Improvements, Roads, Specialists, Corporations, Guilds, Civics, Wonders, a customized GameCore and lots more, while still maintaining the BtS feeling.

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VIP173

VIP173

Full Version

Fixed text files so it is now multilangue compatible.

VIP172

VIP172

Full Version 1 comment

fixing a couple of bugs. Pollution might still be too high

VIP171

VIP171

Full Version

Some oil stuff and some fixes. Steal oil, show on foreign advisor etc.

VIP17

VIP17

Full Version

Vincentz infinite Project 1.7 brings pollution and oil consumption among many other things

VIP161b

VIP161b

Full Version

Beta version for testing new movement system: Diagonal move cost x1.5 Hill roads nove cost x1.5 Crossing river cost 3 moves

VIP16

VIP16

Full Version

Added a new domain : Space. Not entirely sure how its going to play out yet though, but basically the space-units should be invisible as well as unattackable...

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Guest
Guest

nice mod . only fonts are too big for of. its any way to add a button somewhere to change fonts size ?

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Vincentz Creator
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