Vice City: BETA Edition is a modification for Grand Theft Auto: Vice City with the goal of returning most, or if not all cut features in development (at least, what is known and/or is possible). This will include/restore things such as removed buildings, cut dialogue, pedestrian looks, general atmosphere & much more to deliver the most authentic experience. All information comes from several sources, such as BradyGames' Official Strategy Guide, Manual / Pre-Release Screenshots & Leftover Files. I don't plan to make anything which has little to no proof of its existence in the alpha/beta stages of the game's development, however some improvising may be done.
Vice City: BETA Edition is a modification for Grand Theft Auto: Vice City with the goal of returning most, or if not all cut features in development (at least, what is known and/or is possible).
This will include/restore things such as removed buildings, cut dialogue, pedestrian looks, general atmosphere & much more to deliver the most authentic experience.
All information comes from several sources, such as BradyGames' Official Strategy Guide, Manual / Pre-Release Screenshots & Leftover Files.
I don't plan to make anything which has little to no proof of its existence in the alpha/beta stages of the game's development, however some improvising may be done.
The latest version currently out is V3.5.6.
The progress list is *very* large, too large for an article, so you can find it at the link below:
Vice City: BETA Edition [Progress List]
The progress list above will be updated once a new version is released.
*All names featured next to changes are their respective "author", all changes without a name specified are done by myself.
gamebyte.com | gamingdeputy.com | dsogaming.com | play4.uk
games.mail.ru | vgtimes.ru | gamerawy.com | muycomputer.com | merlininkazani.com
*Anything above could be very outdated and not represent the mod as it currently is!
Vice City: BETA Edition [To-Do list] * "Script Documentation" (showing all cut dialogue, not necessarily in the mod yet) found here. This is currently a small list that is being expanded on, as I'm still looking at screenshots and such for new information. Any help is appreciated.
Kalvin - Project Creator (map, script, peds, etc)
Dominik - SCM edits
Son Of Big Boss - Vehicles
Ash 735 - HQ PS2 Audios
Crspy & Nick007J - NoReposition & Script help
ermaccer & Matt1010 - Weapon & Audio help
fastman92, HackMan128, maxorator & ThirteenAG - IMG Console, SFX Manager, MVL, Widescreen Fix
Fire_Head - HUD [V3.5.5], slashed tires, all cars are helis cheat, etc.
Gamerjman19, Mr Jago & Sergiu - Help with research, feedback & bug-testing
George Costanza - PS2 files & changes list, bug-testing
Matias Montanna & Vadim M. - References & research
RM76 - Carcols [V3]
Solidcal - Weapons [V3]
Surya926 - HUD & marker colours [V3]
The Hero - Vehicles [V3], SkyGFX, misc.
TripleAs - Pedestrians [V2]
Vlad Viper - Texture help
Xinerki - HUD & Marker colours [V2]
Like alpha & beta mods? Be sure to check out Grand Theft Auto: 3D!
Feel free to join any discussion of the modification, other beta mods & stages of development in Rockstar games here: Discord.gg
Appreciate the work? Feel free to help 'buy me a coffee': paypal.me/kalvingfx
Discussing the latest release, media attention & future.
Latest version. Fixes all bugs from previous releases, adds a few new things, now featuring an installer. INSTALL OVER FRESH COPY.
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Where is last update Kalvin?
Beta Airport
Sony Foreli mission posted by phone when he ask you to kill hitmans from the deal cutscene and coastguard maverick helicopter
Leaf Links brigde and beta docks?
Rusty Browns Rings Donuts building?
Musty Pines park?
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Gator Keys?