INSTALLATION:

Download and extract v1.3 and place the modfolder called veggiemod into your RTW folder and run RTW with the command line switches:
-mod:Veggiemod -show_err (and also: -ne if you're using windows 10)


This mod is savegame compatible with vanilla, just copy/paste your saves folder into the modfolder and continue your campaign!


LICENCE:

This mod is 100% plant based and therefore suitable for vegans.


Ingredients: vanilla RTW trees, M2TW trees and SFX, 1 juniper made by Tone for Roma Surrectum II, grass models and textures taken from Fourth Age Total War: Dominion of Men (made by Éorl), several trees, textures and skies made by myself (Robbe Aerts).
May contain traces of nuts.


Upon installing this mod you agree to go Vegan.


You are free to include this mod into your own RTW mod, as an add-on or in a RTW mod compilation provided that you mention all the contributors in the credits.

To use my vegetation in your own RTW mod, first backup your modfolder.

Then copy-paste all files, except the world and text folders into your own modfolder.

Resolve any conflicts by keeping both files and the comparing both with a file comparison tool, for example winmerge.


Finally you should rename the paths of textures in descr_grass.txt from Veggiemod/data/textures/[grass_texture].tga to [yourmodfolder]/data/textures/[grass_texture].tga If you do not you will get white quads instead of grass.

note: If your mod has one or two pack files named mod_0 or mod_1, try to rename it to patch_0 and patch_1, if that doesn't work, try to unpack them and merge them manually.
If the pack file only includes skies and you don't want to unpack and repack the pack files you use my pack files only as my skies look pretty realistic.


PM me if you want the models, except the ones from Fourth Age total war and Roma Surrectum unless you can show me proof that they have given you permission to use their models in your project.
Also, feel free to ask me to generate a custom vegetation set if your mod uses different climates than vanilla.

A donation would be helpful, but not required Don't worry if you are broke


FUTURE PLANS

I plan to create a BI and Alex version as well.
Furthermore I will create a mod compilation with this mod, Ahowl11's vanilla balance mod and Xeofox' 3D explosions mod included.
Also, this mod will be included into my Total War: Alexander III mod.


Any feedback is really appreciated.
Please report if you encounter any bugs.
Thanks in advance!

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Veggiemod v1.6 (modfoldered, single player, latest version)

Veggiemod v1.6 (modfoldered, single player, latest version)

Full Version 2 comments

This version is modfoldered and intended for singleplayer use, unless the other player runs the same version of veggiemod. This mod can be installed along...

Veggiemod v1.5 for multiplayer (not modfoldered, latest version)

Veggiemod v1.5 for multiplayer (not modfoldered, latest version)

Full Version 2 comments

This version is not modfoldered but is compatible with multiplayer and modfoldered mods and you do not need to uninstall any previous versions of the...

Veggiemod v1.4 for multiplayer (not modfoldered, obsolete)

Veggiemod v1.4 for multiplayer (not modfoldered, obsolete)

Full Version

This version is not modfoldered but is compatible with multiplayer and modfoldered mods and you do not need to uninstall any previous versions of the...

Veggiemod v1.3 for multiplayer (not modfoldered, obsolete)

Veggiemod v1.3 for multiplayer (not modfoldered, obsolete)

Full Version

This version is not modfoldered but is compatible with multiplayer and modfoldered mods. Multiplayer, your old campaign saves, replay saves, etc. will...

Veggiemod v1.3 (modfoldered, single player only)

Veggiemod v1.3 (modfoldered, single player only)

Full Version 1 comment

This patch fixes the battlemap CTD's in winter along with several other minor tweaks.

Veggiemod v1.2 (obsolete)

Veggiemod v1.2 (obsolete)

Full Version

This update includes the hotfix as well as lighting tweaks. All previous download links are obsolete now, this is the only one you need.

Post comment Comments
ArcadeGames
ArcadeGames - - 78 comments

Hi is this compatible with original rtw mods like bronze age?

Reply Good karma Bad karma+1 vote
mixerdust
mixerdust - - 161 comments

any reason why i get errors for the overworld campaing map, the entire map is also void of vegetations and is completely purple

Reply Good karma Bad karma+2 votes
xXx€MoLiC!0u$xXx Creator
xXx€MoLiC!0u$xXx - - 9 comments

Hmmmm, I think you either installed an outdated version or something went wrong during the installation...

I'm 20ninescene, on TWC and steam, Robbe Aerts on facebook and 20ninescene#7103 on discord.

Add me!

I'd be glad to help you fix this issue in person :)

Reply Good karma+1 vote
uo123
uo123 - - 137 comments

Nice, but for some reason my grass is white

Reply Good karma Bad karma+2 votes
xXx€MoLiC!0u$xXx Creator
xXx€MoLiC!0u$xXx - - 9 comments

Thanks for the report, I'll look into it! :) Btw: are you using the mod in combination with another mod or standalone?

Reply Good karma+1 vote
uo123
uo123 - - 137 comments

Both, also i try to install over vanilla, but, in all, the grass are white scuares.

Reply Good karma Bad karma+2 votes
xXx€MoLiC!0u$xXx Creator
xXx€MoLiC!0u$xXx - - 9 comments

You either need to use the [yourRTWfolder]/veggiemod/data/[mod files] modfolder or adjust the file paths in descr_grass.txt? No need to overwrite your vanilla files :) edit: I see I need to edit my installation instructions :)

Reply Good karma+1 vote
xXx€MoLiC!0u$xXx Creator
xXx€MoLiC!0u$xXx - - 9 comments

If you use it for your own mod you'll need to change the paths of the grass textures.

Reply Good karma+1 vote
uo123
uo123 - - 137 comments

I see, thanks.

Reply Good karma Bad karma+1 vote
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