An Overhaul submod for The Elder Scrolls: Total War, adding many major features, such as new factions, new custom campaigns, alchemy crafting, events, Oblivion realms and portals to them, dungeons, lore missions and guilds, upgradable settlements, many new units and retextures, traits, ancillaries and more!
Discovered a new type of script. This allows to use forts as semi settlements, making it possible to use them as recruitment centers! (The camp on the pic is not a settlement, but a fort :) )
The normal mercenary system will still be kept, this is just an addition to it.
In other news, 2.0.2 will likely be up in a few days.