The UTTERMOST Dawn of War races(factions) combiner, vanilla races revamp, AND MORE. Search no further. Really. (Latest Unification version: 7.0.0 - (5/4/2024)
as much as i am bad at playing as the Tau, and i dont like them as a faction to play, the amount of stuff you all have teased has made me want to main them. excellent work
I've found that a healthy dose of fire warriors, a single kroot squad to draw fire, a couple hammerheads and skyrays, a XVI5 and pathfinder squads for stealth and counter stealth actions, as many crisis suits as you can produce and two broadsides at most and a couple barracudas can demolish and counter anything thrown their way with Imperial Fist tactics of slow advance and a wall of literal fire to grind the enemy. The only enemy that gives them true troubles are the Necrons, I haven't figured a way to defeat them without sustaining heavy casualties. Not counting most new faction mods, of course
You are right wanting to make campaign fun and seem to be succeeding. The exclusives will make me play campaign again for the first time since 2009 when I first played ss.
So the Veteran Pathfinder with Ion Rifle is a Honour Guard, I've currently playing the campaign with Tau, which area that give Veteran Pathfinder? I also noticed that the Tau have 2 Fire Warrior Bodyguard in the campaign (+1 if you count the one that can be summoned by Ethereal, but that isn't the case), does the new Veteran Pathfinder replace the second Fire Warrior Bodyguard in the campaign?
That's quite the big gun. The greater the gun, the greater the good!
Yup, that's what she said.
as much as i am bad at playing as the Tau, and i dont like them as a faction to play, the amount of stuff you all have teased has made me want to main them. excellent work
I've found that a healthy dose of fire warriors, a single kroot squad to draw fire, a couple hammerheads and skyrays, a XVI5 and pathfinder squads for stealth and counter stealth actions, as many crisis suits as you can produce and two broadsides at most and a couple barracudas can demolish and counter anything thrown their way with Imperial Fist tactics of slow advance and a wall of literal fire to grind the enemy. The only enemy that gives them true troubles are the Necrons, I haven't figured a way to defeat them without sustaining heavy casualties. Not counting most new faction mods, of course
Hey do you plan to add option to zoom out more? Or maybe there is mod for this that work with unification? This is only thing I miss.
We have added a new modded camera and the fixed fog to allow for better zoom out and in.
hooo i didn't saw that in my last internal build u just keep adding new content nice
Well,obviously. ;)
I don't really see the point in having campaign exclusives. They are just skirmishes anyway. Shame we can't use this in multi-player.
That can be arranged dear Kloefklaffer,depending on the feedback we will receive. But our aim is to make all game modes interesting.
You are right wanting to make campaign fun and seem to be succeeding. The exclusives will make me play campaign again for the first time since 2009 when I first played ss.
I'm excited to see how it'll work differently from a rail rifle.
I guess I will be finally playing the campaign again.
Will T'au get the Hazard Eel Reclamation Vehicle too ?
So the Veteran Pathfinder with Ion Rifle is a Honour Guard, I've currently playing the campaign with Tau, which area that give Veteran Pathfinder? I also noticed that the Tau have 2 Fire Warrior Bodyguard in the campaign (+1 if you count the one that can be summoned by Ethereal, but that isn't the case), does the new Veteran Pathfinder replace the second Fire Warrior Bodyguard in the campaign?