Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Report RSS Incredible Update With Random Screenies (view original)
Incredible Update With Random Screenies
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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Highly advise all to read description! :) Thanks!

New map: Cold Paths.

Reply Good karma+4 votes
Kimoxxie
Kimoxxie - - 4,538 comments

I am officially speechless right now! No, wait, no I am not; OH MY GOSH! ONE RACE LEFT! JUST ONE! I CAN FEEL THE NEXT VERSION APPROACHING! THE EXCITEMENT IS TINGLING IN MY VEINS! But taking the Dark Eldar race out of the game is a bit drastic, wouldn't ya think? Besides, I am sure that before the 31st of this month, someone like RT2 or Green Scorpion could assist you with utmost aid. So don't lose hope for the Dark Eldar because I know I would not. They are one of my favs in the game and I am certain that over 1200 fanatics cannot be wrong. Just do your best to keep them in game with some help from the Team. I'm sure you will be successful at keeping the DE at bay in game.

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

@Dark Eldar: At worst case scenario. Not saying they WILL be removed.

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Kimoxxie
Kimoxxie - - 4,538 comments

Oh well sorry. Mistake I made there. But still, do your best to make this version PERFECT! I adore your talent my friend. :D

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BagaturKhan
BagaturKhan - - 7,880 comments

My god! It's ... Impressive!

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Beaver-Titan
Beaver-Titan - - 118 comments

Soulstorm is a DE Superweapon? Hm maybe there is the fault. By the way the removed fog is great for the ultimate overview. I hope it doesnt lag ultimate. *waiting for release in the titan assembly bunker*

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AtomicCrab
AtomicCrab - - 118 comments

Dark eldar might have to be removed? I almost feel slightly sorry.

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Kimoxxie
Kimoxxie - - 4,538 comments

He did not say they will though. More than likely they will stay.

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Description

Hello ladies and gents! So the past month (March), here is the status of the UA mod!

1 RACE LEFT! You heard right, ONE RACE LEFT!

The UA mod team has completely polished 9/10 races with new descriptions of ingame objects; hotkeys are fully functional and fully implemented without overlap, all descriptions were reworked to be better suited for newcomers, easy difficulty for newcomers was totally redone, the mod is easier to understand and cope with and finally all skirmish concepts are completed!

Test results = GOLDEN. Changelog = COMPLETE.

Here is the catch: This race, the Dark Eldar race has encountered MAJOR problems within development. The AI somehow messes up other AIs when ingame or not even ingame, present within the mod, and fixing this issue could very well take a while (or it is a simple fix and we have not found it yet). Every single game you come into a battle, one-three AIs of any race just immediately shuts down after 1-10 minutes, RANDOM, and we have no idea why.

When the Dark Eldar is completely disabled and taken out of the mod, no AI behaviors shuts down and the mod is perfectly fine. The mod if released now, will contain this conflict, along with 1 more race to polish up like mentioned above; the Tyranids. So the UA mod really really wants this out of our hands and into the public ASAP. And it is so far so GOLDEN!

We will try our dangest to get this... annoying and frustrating issue fixed as best as possible. With this bug contained upon release, it will not be good... so we unfortunately have to fix this issue before release.

Otherwise mod progress is going steady and we definitely hope to release this month. April release is bad, just bad, and I (especially) don't want that to happen.

So keep your eyes peeled. We may be done here tomorrow, the day after, or at worst case scenario, we might have to remove the Dark Eldar race from the mod on the 31st of March and release 1.73 + finish Dark Eldar in v. 1.74.

There you have it! Thanks!