The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

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Report RSS DoW Mod Manager v1.5 preview (view original)
DoW Mod Manager v1.5 preview
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played for the orcs, but I don’t understand why, when you build the vaagl towers, the numbers of the squads are small ?(

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Its great to see the technical helpers for those who are less computer inclined are still getting love!

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Kekoulis Creator

It is live now.

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Alright bois for quite some time now, I've been working on the next version of the DoW Mod Manager and today it came to a conclusion. I proudly present the DoW Mod Manager v1.5!. I have added several new minor and major things to this one, that should make your life easier. It's more dank and sleek then ever before! Here's the changelog:

Mod Manager v1.5 changes:

-Changed UI to use the dark color theme.
-Changed both the UI of the Mod Manager and Mod Merger, to scale properly with the size of the window, so that all space is properly utilized now.
-Added a button that allows for quick and easy toggle of the LAA flag on the relevant executables. (Integrates the functionality of the 4GB patch into one button)
-Added code that updates the mod manager entries as soon as some file gets changed/deleted in the game directory, without having to restart the app.
-Added safeguards for missing art assets.
-Added persistant data for the last chosen mod and the checkbox options.
-Added support for both Dark Crusade and Soulstorm in the same executable.

The release should be as soon as our internal testing have concluded, which should be probably tomorrow.

Have a nice day!


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