Without total conversion or new storyline, this 1.13c soft-coded mod is endgame challenge with improved gameplay and nostalgic refreshment. Faced with stronger evil, the world of Sanctuary awaits champions to engage in the Sin War.

Post news Report RSS Version 3.37 officially released

A quick and minor update that aims to increase viability of vulnerable pets, such as vines, spirits and shadow warrior, by adding small chance of dodging. Druid can maintain buffs for a longer period of time to survive in a severe battle.

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Skills:

  • Slightly increased light radius of Inner Sight.
  • Valkyrie has 10% chance of critical strike and 20% chance of dodging which are no longer influenced by synergy level.
  • Slightly decreased slower stamina drain of Burst of Speed (capped at 20%).
  • Weapon Block provides less block rate but receives bonus from Dragon Claw.
  • Changed 25% chance of critical strike of Shadow Warrior to 35% chance of dodging.
  • Fixed incorrect damage bonus display of Shadow Warrior and Shadow Master.
  • Added 25% chance of dodging to Druid vines.
  • Added 30% chance of dodging to Druid spirits.
  • Slightly decreased mana cost of Teleport.
  • Slightly increased mana bonus of Mana Shield (capped at 10%).

Items:

  • Slightly enhanced 1.10 runewords "Bramble" and "Enigma".
  • Slightly enhanced unique circlets "Kira's Guardian" and "Griffon's Eye".


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