Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting from rise of the Serbian Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530. Tsardoms allow you to take control of over 25 factions all complete with brand new artistically crafted warriors ready to do your command! The aim is to provide the player with the best possible accuracy, in all sectors of the game, and to stretch the limitations of the M2TW engine, through scripting and AI enhancement, for a gameplay never seen before.

Post news Report RSS Tsardoms Total War: Battle Beta Release

After 8 years of development the team of Tsardoms Total War is proudly presenting the Battle Beta. This is a battle only mod to give all the fans a taste of what is to come when we release the full mod.

Posted by on

After 8 years of development the team of Tsardoms Total War is proudly presenting the Battle Beta. This is a battle only mod to give all the fans a taste of what is to come when we release the full mod.

The beta includes factions which have been painstakingly modeled to recreate the historical reality of the period 1345 to 1530. Many of the units have been made and remade several times by several of our members. We have tried to stay as close to historical reality as possible within game limitations and also gameplay considerations. Huge amounts of time and research have gone into creating the units, factions, unit descriptions and faction descriptions. We would like our mod to be used as a reference for the time period and be a fully playable historical simulation. That being said we are always open to criticism and will endeavour to fix any inaccuracies or any issues raised.

The battle beta includes the following factions:

- Tsardom of Serbia
- Tsardom of Bulgaria
- Principality of Wallachia
- Principality of Moldova
- Roman Empire
- Republic of Ragusa
- Banate of Bosnia
- Ottoman Sultanate
- Kingdom of Hungary
- Knights of St John

The battle beta does not include any artillery units and also none of the finished Italian, Austrian and other factions which are still in development and will be saved for a final release.

Heavy InfBulgarians



- Download the mod from the following link: Twcenter.net
- Unpack the mod in the Mods folder of your Medieval 2 Total War folder
- Double click tsardoms.bat to start the mod

We know the mod does have some stability issues with certain factions especially the Ottomans and the Ragusans and also with certain maps. If you experience crashes please upload the mod's log so we can track down the issue. Also, if you find any bugs, errors or inconsistencies please let us know aswell.

Tsardoms Total War Team

Jurcek1987 - unit maker, modeller, coder and RC expert
Bardas Phokas - unit maker, modeller and skinner
Miszel - unit maker, modeller, skinner, 2D art
Hrobatos (retired) - unit maker, modeller and skinner
VINC.XXIII (retired) - unit maker, modeller and skinner
k/t - unit stats and RC/RR implementation
Vipman - coder and scripter

Wallachian - mod leader, organiser and historian

Original Tsardoms Team

phoenix[illusion] - unit materials, models, skins
Matthaeus - unit materials, models, skins
il_duce- mapper, unit materials, models, skins

Unit Models & Skinning
Bardas Phokas
Royal Jester

Coding and scripts
il duce | SpyrosM91
Vipman | Neadal

Concept Art & 2D Art

Game Interface

Unit Cards and Unit Info Cards
King of the Ring/Royal Jester
Dusan Silni
H.E.L.P. Project

Unit Information, Texts & Previews
Wallachian | SpyrosM91


Ampra| Bagatyr
Matija191 | Romano-Dacis
SpyrosM91 | The Bulgar Slayer
Tureuki | Wallachian
Tzar | NekoGenijalan
NikeBG | Mircea
Sarmatian | Tzar

Unit Balancing
RC/RR submod for Stainless Steel

Mods & Materials Used
Magyar Mod & dome
Lithuania Mod/Baltic Total War & Madtao
Bulgaria Total War and alien_t, gogo_t, NikeBG
The Great Conflicts and AnthoniusII
Rusichi Total War
Broken Crescent
CBUR and Caesar Clivus
Anatolian Principalities
Machiavello Total War
Shredder & Ogniem i Mieczim II
Germanicu5 ReallyBadAI
HELP Project
Caudillo & Roman Pack
BHCluster & Bosnia Mod
PointBlank and Real Combat/Real Recruitment
Lord Calidor
Lord Hamilton & Stainless Steel submod
Art of War (Joedreck and Salty)
Mackie's OSP Weapons Pack
Dejawolf OSP Armour
Yamabusi OSP (Surgean and Highland Warrior)
Shredzorz (OSP Medieval Weapons)
Disgrunteld Goat and 1066 Mod
Empire Total War
Medieval 2: Kingdoms Total War
M&B Mods:
Narf's Plate Armour Pack
Narf's Transitional Armour Pack
Narf's Men-at-Arms Armour Pack
Arms and Armour
Rath0s OSP models
Medieval Helmet Pack

Since the mod has been going on for over 8 years there is likely we have forgotten someone or some mod please do not hesitate to let us know if you believe credit should be given! We are humans and so many members have come and gone it is difficult to keep track.

Permission to use materials

We have a fairly open policy in regards to permission to use materials. First and foremost we will give permission to use our materials to any mod team that has given us help or that have given us their materials. After that we are happy to trade our units and materials to anyone that will be happy to share their materials with us. If your mod has nothing we need we can still give permission to use the materials. Historical mods will get permission first and only later we will give permission to fantasy mods as we would like to encourage the creation of historical simulations first and foremost. We will deny permission to use materials if we believe your mod is either purposefully not historical or has other issues. Also, permission to use, modify or take parts of our units is given on a faction by faction basis depending on the original creator. Also, some factions or units (such as the Magyar infantry units) come from other mods and as such permission is not ours to give and you must contact the original creators. Please ask Wallachian for permission to use and he will confirm whether it is given or not.

Tsardoms needs you!

If you are interested in modding and would like to join an ever-growing team of talented modders we will welcome you with open arms!

If you are into the Balkans, the rise of the Ottomans, the Italian wars, high medieval and renaissance history, if you have skinning, modelling, coding or scripting skills or even if you have just 2D skils or are a historian and are interested in joining contact any of our members or post on our forum.

We are getting closer and closer to a full release but we are desperately in need of manpower to finish the Austrian, Italian, Spanish and Swiss factions. We are even considering introducing an emerging Croatian faction. But we can only do that if we get more people in the team. We are very passionate about this project and will see it to fruition but the more people there are the quicker it will be.

The more of us there are in our team the greater the progress will be!


Wait so can I be the Swiss in the full mod?!? :)

Reply Good karma Bad karma+1 vote
Wallachian Author

We plan on including the Swiss in the final version yes. But it's a long road to get there.

Reply Good karma+1 vote

I have been waiting 8 years for this. Finally!

Reply Good karma Bad karma+3 votes

this is a wonderful mod but its sadlly that their is no artillery and have some crashes

Reply Good karma Bad karma+1 vote
Wallachian Author

There will be artillery included too. Where did you experience crashes?

Reply Good karma+1 vote

nice pics for this article :) especialy the battle beta

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Medieval II: Total War: Kingdoms
Send Message
Release date
Mod watch
Post news
Related Games