Sassanid unit mod
Real Time StrategyHi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
The mod you are trying to view has been deleted and is no longer available. This may have occurred at the developers request because it is no longer active and was not released, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you are a member of this mods team and would like it re-activated, please contact us with the details.
Continue browsing the mod list, to find the profile you are after.
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
This is a basically a page for my battle map mods for access without the workshop and also for discussion or ideas about my maps and WIPs and a basic...
First off i'd like to give credit to the Seven Kingdoms and Seven Kingdoms submod team as most of this work is off them. This is a submod for Seven Kingdoms...
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
This is a submod for seven kingdoms that adds many new and old houses into the game
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...
Total War Skyrim is to be a recreation of the events in the 4th Era as seen in The Elder Scrolls V : Skyrim, But re-imagined and re-created in Total War...
*IMPORTANT* This remastered mod is based off of the original mod: Northern Kingdoms Total War I am doing this solely on my own so please do not pressure...