Lord of the Tides - Seven Kingdoms Submod
Real Time StrategyFirst off i'd like to give credit to the Seven Kingdoms and Seven Kingdoms submod team as most of this work is off them. This is a submod for Seven Kingdoms...
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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First off i'd like to give credit to the Seven Kingdoms and Seven Kingdoms submod team as most of this work is off them. This is a submod for Seven Kingdoms...
This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
In this mod you'll be able to play the most known factions of The Witcher Universe.
Age of Vikings is a Total War: Attila mod focused on the Viking Era in Europe.
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Ice & Fire: War for Westeros (Book Inspired) mod is a an overhaul mod for TW: Attila. This mod is inspired by the book series "A Song of Ice & Fire" by...
Full Reskin of All Factions The mods add full reskinned attila TW with generals and leaders for you to enjoy more updates and stuff will come stay awesome...
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged...