Rise of Mordor: Submod
Real Time StrategyA submod for Rise of Mordor that adds extra content to the game.
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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A submod for Rise of Mordor that adds extra content to the game.
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
A Game of Ice and Fire is going to be a continuance/overhaul of the great Seven Kingdoms Total War, I intend to expand on the work BM and me did over...
hello there and welcome this is my submod for rise of mordor. I only started modding 2 days ago so please take it easy if there are any issues and please...
I made a shitty reskin of the game of thrones mod for attila. All credit goes to the creator, I just made it for fun
This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
This mod adds units from the fiefs of Gondor to Rise of Mordor Mod. All rights go to the Rise of Mordor Team and Mod.
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...
Total War Skyrim is to be a recreation of the events in the 4th Era as seen in The Elder Scrolls V : Skyrim, But re-imagined and re-created in Total War...