Seven kingdoms Submod
Real Time StrategyThis is a submod for seven kingdoms that adds many new and old houses into the game
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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This is a submod for seven kingdoms that adds many new and old houses into the game
This mod adds units from the fiefs of Gondor to Rise of Mordor Mod. All rights go to the Rise of Mordor Team and Mod.
A submod for Rise of Mordor that adds extra content to the game.
Full Reskin of All Factions The mods add full reskinned attila TW with generals and leaders for you to enjoy more updates and stuff will come stay awesome...
Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Ice & Fire: War for Westeros (Book Inspired) mod is a an overhaul mod for TW: Attila. This mod is inspired by the book series "A Song of Ice & Fire" by...
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
This Mod is situated in 1004 AD, just at start of the High Middle Ages. In Europe, major political changes and territorial redistributions have emerged...