"Ambitious and impressive" -Giant Bomb
"A real testament to what’s capable with the modern GZDoom engine" -Rock Paper Shotgun
"One of the most technically impressive things I've seen in a long time." -Kotaku
"A remarkable survival horror" -PC Gamer
Total Chaos is a total conversion mod for Doom 2 that runs on the GZDoom source port. The mod is a survival horror set on a remote island known as Fort Oasis. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away.
Something, clearly, has gone very wrong with this place. Upon your arrival at Fort Oasis, you receive a strange radio transmission. Someone wants to be found. Survive in 6 chapters, against over 8 horrifying fiends with a large assortment of weapons. The mod with the assistance of the source ports introduces many new graphical features, including 3D models and high resolution textures.
Total Chaos is a total conversion mod for Doom 2 that runs on the GZDoom source port.
The mod is a survival horror set on a remote island known as Fort Oasis. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away.
Something, clearly, has gone very wrong with this place. Upon your arrival at Fort Oasis, you receive a strange radio transmission. Someone wants to he found. The further you travel into the concrete jungle, the more the situation ends up unraveling, and where you were heading is no longer clear. Find letters scattered around the world and uncover the mystery of what happened.
Explore the island of Fort Oasis in 6 chapters. In these chapters you will fight through apartments, utility tunnels, shopping centers, before reaching the city center and the mines that await you.
In every chapter, you will encounter new and even more horrifying creations. Each one processing their own unique attack patterns. Learning these is vital to surviving the oncoming onslaught.
Use anything you can find on the island to fight against the forces of evil. There are guns, but ammo for them is incredibly hard to come by. You will mostly be relying on tireirons, pickaxes, shivs and garden tools. Most of these can be crafted and some can be upgraded to wield more powerful blows.
The mod with the assistance of the source ports introduces many new graphical features, including 3D models and high resolution textures.
An update on everything and where the project stands right now...
Right now (being the last day of June), it really isn’t looking like we will be hitting the June deadline that I posted a couple months back. I will explain why shortly, but for now, its looking like a...
Quite far off the original estimate April… 6 months late.
When I set forth to create the Directors Cut, this was under the assumption I would be working part time on it, but there have been many factors this year that have taken time away from the project, one of them being starting a new stand-alone game (which, hopefully, you’ll all get to see sometime this year).
Right now, half of the new chapters are completed, all the new weapons are modeled and working in-game in various stages of completion.
About 80% of the new enemies are modeled and animated, but all that is left are the 4 bosses that you will encounter during the story mode. A lot of the new systems, like body-armor, are in and working as expected.
In theory, there is enough content available in its current state to release as a chunky stand-alone expansion, but I didn't want to stagger the release of content, as I imagine this would cause fatigue in replaying the story-mode to experience it.
It is becoming apparent that this will be the last time I will revisit Total Chaos. After the Directors Cut is released, I will no longer be working on the project. This has added pressure of making sure I get this right before releasing it and moving on to the next thing.
It is getting harder to find time to work on this, but at the rate I’ve been going at for most of the year, I believe this is the best estimate. I believe it is a solid release window too as it has significance (being 1 year since the first release).
I understand the frustration in having to wait longer. I am humbled to have a fan-base that are patient and willing to wait till I get this right. I am hoping it is worth the wait.
Introducing the Total Chaos Directors Cut, due sometime early next year. Adds 2.5 - 3 hours of extra content, 3.5 new chapters, 7 new enemies, 11 new...
Total Chaos 1.0 is finally here! This version includes the New Game + mode, a new weapon and enemy, various enemy attack pattern improvements, mod support...
The 1.0 update is expecting to release on the 9th of December. It includes New Game + mode, several new enemy attack patterns, improved Brute animations...
The first major update for Total Chaos (0.97.4) has just been released! It can be downloaded, right here at ModDB! Many quality of life improvements have...
DOES NOT REQUIRE DOOM2.WAD TO PLAY. Expansion pack for Total Chaos, containing lots of content cut from the original release of the mod. This is a BETA...
A small demo of a attempt to bring wave based survival into total chaos, it is heavily inspired by call of duty zombies but it is far from finished.
Retro Edition, has reduced texture resolutions and poly-counts for improved performance. Save files from other versions of Total Chaos are not compatible...
LATEST VERSION (WITH KEYPAD FIX) - DOES NOT REQUIRE DOOM2.WAD. SAVE GAMES FROM 0.97.x NOT COMPATIABLE! This version includes the NG+ mode, the SSG weapon...
DOES NOT REQUIRE DOOM2.WAD. SAVE GAMES FROM 0.97.1/4 NOT COMPATIABLE! This version fixes most of the stutter issues. Also solves various memory issues...
This is an older version of Total Chaos and is left online for legacy reasons. Please download the latest version 0.97.6. SAVE GAMES FROM 0.97.1 NOT COMPATIABLE...
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Highest Rated (3 agree) 10/10
Brilliant atmosphere, scary af, amazing work. Probably mod of the year.
Nov 1 2018 by romando97
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Everytime i start new game it crashes.
Is there a difficulty select ? game is too easy.
Not yet, but when NG+ launches it will be a hell of a challenge
So if i want to post a bug or something like a bug,where i have to post to?
Flick me a PM and I can take a look :)
First of all
Forgive me for my incompetence
Can i just up and download the standalone
director's cut (i don't own anything doom related apart from Doom 2016)
and play the full game?>
You can, no need to own a copy of Doom 2 to play. Should work out of the box.
Much love chief
I want to take this moment and say that the game captivated my attention when i first saw its demo. The engine did catch me off guard, but i can't give much of a **** about it. The designs the settings are what interested me.
can't wait to give this baby a go
and maybe even recommend it to my mates
Can I play total chaos with doom legacy?! Will I find any trouble?! I tried to play with gzdoom, but on linux it is so hard to to get the command line right, and doom legacy is waaay more easier.
GZDoom only unfortunately