For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

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Praecordium
Praecordium - - 174 comments

hehehe >:)

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

whens the next release date?

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Wotan_TAESC Creator
Wotan_TAESC - - 14 comments

Soon... ;)

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

hey could you possibly make it so artillery(including the ship cannons) dont fire at air please? i had a totally epic base in boxy seas where vulcans and aa turrets lined the walls, reactors and mohos filling the base, nuke cannons outside the wall and a flagship behind it. a single stealth fighter swooped in and all the way the vulcans were tracking it. they fired and missed it all the way but when a wall of vulcans aim at the center of your base...yeah...

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