You mean workshops? never thought about them, all my money is made in tournaments and battles. I find native quests and workshops extremely boring, it's nice when discovering the game, but it gets tedious.
This is also true for trade and I intend to change all this: your fief(s) will become the main source of money, no need to make velvet workshop everywhere, you can't do it anyway ;)!
In In the Name of Jerusalem mod i funded my holy crusade thanks to my "trapist beer" factories... I agree workshopq are litle bit boring in native but i think it because economy is very badly set. But this idea of getting your money from fiefs is great and more medieval feodal. Taking care of workshop is a full time job, why warrior would bother doing this? :)
The king is back!
I really missed this wonderful community ♥
Welcome back!
Thanks :)
So when is planned update?
Once I've fixed some annoying bugs and optimized this mod as possible for small configs.
Totally unexpected and totally satisfied!!
Thank you :D
Holy **** he's alive!
Hey if you're going to work on an update, would it be possible to have a working economy lol? industries basically produce no money
You mean workshops? never thought about them, all my money is made in tournaments and battles. I find native quests and workshops extremely boring, it's nice when discovering the game, but it gets tedious.
This is also true for trade and I intend to change all this: your fief(s) will become the main source of money, no need to make velvet workshop everywhere, you can't do it anyway ;)!
In In the Name of Jerusalem mod i funded my holy crusade thanks to my "trapist beer" factories... I agree workshopq are litle bit boring in native but i think it because economy is very badly set. But this idea of getting your money from fiefs is great and more medieval feodal. Taking care of workshop is a full time job, why warrior would bother doing this? :)