Historical context:

1257, 20 years already passed since the disappearance of the emperor, the former empire is dying and its capital is about to fall, overwhelmed by the new power of Pravar.

The war still raging between the Principality of Borovod and the young Kingdom of Hadvog for the control of the vast North.

In the south,the sultan is determined, with the help of the Imifir Confederation to regain its territories lost during the Wyu invasion...


Mod Features (WIP) :

- New campaign map.
- New factions.
- Troops and fighting tactics specific to each culture.
- New "Main" quests (WIP)
- New way to recruit and upgrade your troops.
- More difficult to establish your own kingdom.
- Ability to join any battle at any side.
- Big change in the mechanisms of freed prisoners.
- No more mix between troops of different kingdoms.
- Manual looting.
- Companion are now more difficult to find
- New recruitment system for AI lords
- A lot of new items, scenes, music tracks ...


Disclaimer :

This mod is still a work in progress, it may contain bugs and unfinished features. So don't expect anything properly playable before Version 1.0


To track the mod's progress and discuss about it, visit the official forum :

forum French thread
forum English thread

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Tohlobaria How To

Feature 13 comments

Player/Paysan troops tree and unit upgrade (v0.4), How to :

This is now outdated (updating for v0.5 soon)


Paysan ---> Militia ---> Footman ---> Light infantry
Light infantry (go to the nearest town and upgrade/equip your soldier to) ==> Heavy Infantry ---> Sergeant
Sergeant (go to the nearest town and upgrade/equip your soldier to) ===> Armoured Sergeant ---> Foot Knight
Elite Foot Soldier (go to the nearest town and upgrade/equip your soldier to)===> Knight

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Tohlobaria 0.8

Tohlobaria 0.8

Full Version 12 comments

A Fantasy late medieval mod for Mount & Blade : Warband.

Tohlobaria 0.75

Tohlobaria 0.75

Full Version 18 comments

A Fantasy late medieval mod for Mount & Blade : Warband.

Tohlobaria 0.72

Tohlobaria 0.72

Full Version 4 comments

This is mainly a bugs fix version (with some reworked items and new parties).

Micro-patch for Tohlobaria 0.7

Micro-patch for Tohlobaria 0.7

Patch 6 comments

* Fix some LOD problems. * Reactivate Dirim's (Empress) quest. * Tweak siege battle size.

Tohlobaria 0.7

Tohlobaria 0.7

Full Version 15 comments

A fantasy late medieval mod for Mount and Blade : Warband

Tohlobaria v0.6

Tohlobaria v0.6

Full Version 25 comments

Fantasy late medieval mod for Mount & Blade : Warband 1.168+

Comments  (0 - 10 of 691)
fecht
fecht - - 1 comments

Does anyone know how to start the Dirim quests in the current version? It dosen't seem to trigger even after the Empress gets captured multiple times already

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Guest
Guest - - 699,848 comments

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vassapol
vassapol - - 106 comments

how dead the mod is?

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Knight45
Knight45 - - 392 comments

The mod is in a playable state.

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Mr_Sideburns
Mr_Sideburns - - 67 comments

Hello, you might want to look at the troop tree of Dirim Empire.
Forest hunters can't upgrade to longbowman and village dont give Dirim recruits, they give generic peasants.
As a result Dirim army balance is compromised, there are only melee troops

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fladin Creator
fladin - - 380 comments

It's done on purpose.

Before the civil war and the shattering, Dirim relied on his provinces to supply its auxiliary troops.

The bulk of their cavalry came from Pravar, their ranged (crossbowmen) and other very specialised troops were mountain mercenaries now known as Imifir.

Dirim is doomed to fall, and it's up to the player to try and save her or hasten her demise.

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Colden
Colden - - 3 comments

I haven't even downloaded the mod, but this sounds promising

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Guest
Guest - - 699,848 comments

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lrralex
lrralex - - 22 comments

Do closed helmet add armor points or it is just visual feature?

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fladin Creator
fladin - - 380 comments

Closed helmets add armor points

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