Oh, and did I mention, this is a solo project (minus a few textures here and there I have requested help with).
Bare in mind some of the video's and/or screenshots are very or somewhat WIP and may look incomplete.
LAGI.
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Wtf why this looks like mafia titanic ripoff idea ??
You'll find Titanic maps/levels/projects such as this exist in Quake 2, Mafia, UT, and also the Unreal Engine 4 project Titanic: Honor & Glory and various other games/platforms. Also there is Titanic: Adventure Out Of Time, which was released in 1996. This is my own personal project to see if the same idea can be made with GZDoom and UDB. If I'm to be honest, Titanic: Honor & Glory was my main inspiration to try this.
I think it's great to see people recreate things in older game engines. It really puts your creativity to test when the engine's limits come forward. Looks really cool I think. Keep it up!
Thank you very much, I did have a go at this with UT2004 aswell, but I lost that project when my HDD died years and years ago while doing it, but Doom seems like an even bigger challenge, so I accepted it and well, here I am.
Will there be a version with demons and an exit?
As it stands, this primarily is a project designed to see if I can construct as many areas as possible with the limitations of GZDoom and UDB in terms of level design capabilities (I'm dreading engine rooms etc lol)
i allways wanted to walk on the rms titanic
This is so cool
I spooged.