Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Build List template example (view original)
Build List template example
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Ahrimansiah
Ahrimansiah - - 3,217 comments

umm what does it have to do with TS again?...

Reply Good karma Bad karma+2 votes
Jafod
Jafod - - 230 comments

Hey Ahrimansiah, it's great to hear from you, and I'm glad you asked. This is to help show everyone what goes on behind the scenes. Often, there is far more to mod development than just the finished project, and from my understanding, you have some experience in the field.

This is us wanting ya'll to see all the planning, work, thought and care that we have tried our best to put into our factions side-by-side; both in the finished project, and the infrastructure that allows us to make said project.

Documents like the one above are necessary for us for a few reasons. First would be it helps maintain a measure of professionalism and organization. Second is that we have had so many team members who jump on board, but of course don't know the project as well as those who are currently on the team. This helps make it clear to the team members who are coming in with little to no previous knowledge, giving them all the information they need in multiple, clear spreadsheets and other documents. Third, there is a measure of satisfaction that can be gained from having had set up documentation such as this, which boosts not only the moral of the document's authour, but the other team members as well.

If you're simply having issues with the titles/lack thereof, the colour-coding corresponds to a faction. ASI=Cyan, Green=Colony, Orange=D51, Yellow=GDI, Black/Red=Nod, Purple=Scrin.

I hope this answers your question.

Sincerely,

Jafod
(Lead Writer/Writing Department Head)

Reply Good karma Bad karma+3 votes
Ahrimansiah
Ahrimansiah - - 3,217 comments

hey pal!
i see!... well it make sense now! and good luck! thanks for detailed answer :)

Reply Good karma Bad karma+3 votes
Jafod
Jafod - - 230 comments

Happy to help.

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Here is a picture of part of the build list template started for another unreleased RTS indie game, for a rev share C corp; Animus Interactive, called Ascendancy that I made back in November of 2016.

Shows some of the roles we have in our build lists as an example.

By Eric Chou(GeneralJist)