Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.

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Report RSS 4 conductors gusting a spike (view original)
4 conductors gusting a spike
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Skorsha
Skorsha - - 16 comments

how to use?

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GeneralJist Author
GeneralJist - - 474 comments

They pack and unpack like the rig.
Each deployed Condusctor has a buff radius as well as a electricity line that happens between 2 of them. This line does damage.

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Blackheart89
Blackheart89 - - 152 comments

that sounds cool but I have to ask is it stealthed because otherwise wouldn't it be to easy to destroy the conductor and break the connection

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GeneralJist Author
GeneralJist - - 474 comments

it's not currently stealthed, but that is a good Idea

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Blackheart89
Blackheart89 - - 152 comments

can you make the line visible because I'm never sure if it's working or not

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Blackheart89
Blackheart89 - - 152 comments

thanks

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Blackheart89
Blackheart89 - - 152 comments

also I would love it if you added the rockworm design to nods armies as I've been hoping to see that in a mod for some time

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D32A
D32A - - 127 comments

this is a bad mod the units all die in the game idk why this happens

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