Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.
how to use?
They pack and unpack like the rig.
Each deployed Condusctor has a buff radius as well as a electricity line that happens between 2 of them. This line does damage.
that sounds cool but I have to ask is it stealthed because otherwise wouldn't it be to easy to destroy the conductor and break the connection
it's not currently stealthed, but that is a good Idea
can you make the line visible because I'm never sure if it's working or not
thanks
also I would love it if you added the rockworm design to nods armies as I've been hoping to see that in a mod for some time
this is a bad mod the units all die in the game idk why this happens