This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Tech repair bay that will be featured in some TE maps
excellent model cant wait for new update!
Nice model!
queastion will this replace certain tech struture too?
Is this a global repair, or higher volume repair radius? What makes it any better than standard war factory repair?
The fact it's already in the field, so you don't need to construct a forward base to support your tanks?
This looks great Carnius! I'm wondering, is it possible to code for vehicles to actually travel on top of the pad while they're repairing here?
Good add on. It was needed.
holy god this its awesome
what this ?
I really don't like the buggy looking helicopter that comes down
Question; how come some of the pictures say 1.52 (like this one) and others say 1.6 but when I go to the download tab there's only 1.6 beta as the newest?
"just change the oil I don't need new tyres or armour it's a scam"