This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Poor Vertigo...
r those giant rail guns on the sides? O.O! wigity wigity ohright :D
No, those are the engines.
oh. :(
vertigo pilot: ups
Vertigo: "Enemy spotted, engaging."
... "maybe a bit bigger then i thought."
"WARNING, MISSILE LOCK"
"pull back!"
More like:
Vertigo: "Let's take down this b*tch!"
...
Vertigo: "Nope, forget that ****, I'm out of here, time out."
Lol, exactly :D
Yeah, its one of those accidently funny pictures i just have to upload xD
XD.
For the Kodiak, the Vertigo is just a experience box.
like the command would say. "target practice?"
Exactly. XD
Crap........oh yea target practice!
As a way to make this less op, could you make it so that bombers have a chance (slight) to drop bombs on it? It would certainly present a big enough target.
Not that the bombers would live long enough to do so.
Wait, so bombers can actually target this thing? I mean, it makes logical sense, but I figured the game would treat it as an aircraft.
the Pilot is like
"**** this. This wasn't in my Job resume"
Vertigo pilot: "Oh no! Turn back! Turn ba"(boom)