This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS TE2 Cabal ingame missile storm (view original)
TE2 Cabal ingame missile storm
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Oaks
Oaks - - 2,242 comments

We have arrived. And it is now that we define the optimal outcome.
In fealty to CABAL's mainframe and by the grace of Core Defender.
I declare that you shall listen to the sounds of your own exctinction, fleshbag.
By the way, missile launch detected. Exterminate, exterminate, exterminate!

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Shadslayr
Shadslayr - - 140 comments

This is my symphony, the sounds of your extinction, Human.

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nuclearsnake
nuclearsnake - - 309 comments

Cluster Storm

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Description

possibly Cabal superweapon, stil WIP but maybe something like scud storm? or cluster missile?