The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.
The Missile Silo is Nod's missile site. It is needed to launch the cluster missiles and the chemical missiles that Nod can use
Model by: Shadow_Micha
Texture: N/A
nice
First!
.....of approximately 100,000,000,000 comments that state just how awesome this model is. :p
EDIT: I was ninja'd by 1 second. >_>
lol mine says 4 secs ;P
indeed XD
Brings back TS memorys..
O_o this is epic!
I remembered this four silos when playing firestorm in "Core of The Problem" Mission, so annoying because those things are in isolated small island
"Oh, by the way, missile launch detected." *End his phrase with evil mechanical laugh*
And it is indeed epic
I love that quote =P