The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.
ingame screenshot of the harverster tiberium refinery and the blue tiberium crystal have to reduce the size of the crystal. The Tiberium Crystals will not respawn around the blue crystal
Tiberium Refinary model By: Taxikiller
Tiberium Refinary texture by: Taxikiller
Harverster model by: Chrizz
Harverster texture by: Chrizz/Taxikiller
Tiberium crystal model by: Helge92
Tiberium crystal texture by: Helge92
That is BIG!
i know have to reduce the size doing that later
make a small one to harvest and keep the big one as a map object, to be used in a redzone map, something like that
blimey
Nice!
looks bloody amazing
oh, massive!
Needs more lighting. Too Dark. Use an additive or screen lighting effect on the model skin or at least brighten the texture in Photoshop.
It'a a bit dark indeed, but never the less it's damn well made. The Harvester and the Refinery are great too.
very nice job
I think it's a bit too blocky for a crystall, and the colour is a bit off too.
Uhm dude, crystals are by definition blocky.
Images.dailytech.com
Here a piece of natural iron pyrite.