Tiberian Sun Rising was a total conversion for Command & Conquer 3 Tiberium Wars! Tierian Sun RIsing brings back GDI and Nod battleing it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expect lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether...

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Report RSS Tiberium Infestation (view original)
Tiberium Infestation
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Dutchygamer
Dutchygamer

At first I was a bit sceptical about your sudden return just before the ModDB awards, but looking at this I know why I followed this mod. Keep up the good work guys :)

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AssassinCS Author
AssassinCS

Dutchygamer we've had our heads down working hard on Tiberian Sun Rising again since our 2017 Feb return but even before then in 2016 we were working on TS Rising again. So we've been working a lot in the background solving the hard problems that remained and we've made tremendous progress especially this year in 2017.

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ApornasPlanet
ApornasPlanet

I love how tiberium is going to be able to spread again! that was really a missed opportunity in Tiberium Wars not to have it

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AssassinCS Author
AssassinCS

ApornasPlanet
Yeah, it really brings the feels back to more classic C&C Tiberium but just you wait this is only the beginning of what we have to show you with Tiberium :). Let the wise man judge for himself.

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Madin
Madin

I can see multiple locations where the Harvester AI will 'stall' due to the placement of the tiberium.

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AssassinCS Author
AssassinCS

Tiberium code has been completely reworked to allow for spreading/growth like classic TS and to work with the Harvester AI. We also made some tweaks to the Harvesters behaviour to get it performing reliably with the new Tiberium code. The problems you're talking about we have solved.

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Madin
Madin

Excellent news!

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Description

Tiberium continues to spread across the planet at an alarming rate

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