Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
The Nod Laser Fence Emitters are a cost-effective and extremely quick way to establish a base perimeter. The Nod Laser Emitters are equipped with a IFF that all friendly Nod forces carry the correct Identify Friend Foe code to pass through the laser walls unharmed. When GDI or a hostile Nod splinter group tries to breach the Laser Walls their voltage is increased to lethal levels killing enemy infantry immediately, damaging Cyborgs and vehicles this also means any Stealth Tanks trying to breach the fence will be temporarily revealed for taking damage. While it is true with a Laser Fence Grid you do not require Automatic Gates we still recommend placing them down with concrete walls around vital areas for when either the Power goes out or EMP is deployed.
Have you messed around with the game's shaders? All your screenshots have a great atmosphere!
Fabulous!
We've been working on new PostFX for our maps to give them a more distinct feel from both C&C3; but also from each other given they are at different locations around the world. Thanks for noticing Emperors_Fist
NICE!
Absolutely Love this!
WOW this is awesome!