The Tiberian Sun Client is a complete, stand-alone Tiberian Sun package for both players and modders. It fixes all known (fixable) bugs in Tiberian Sun and offers a ton of new functionality, including a new easier-to-mod file structure, new game options and pre-defined starting locations and teams. With the Client's bugfixes and enhancements, Tiberian Sun players get a significantly enhanced experience compared to the original game, while enjoying gameplay exactly identical to the original game. For modders starting a new Tiberian Sun mod, it is not required, but highly recommended that you begin with installing the TS Client. The new file structure directly exposes the most critical INI and MIX files of the game, meaning that you don't need to download any special tools for most basic modding.

Report RSS CnCNet Spawner Code is now Open-Source

The spawner used in this client is now open-source.

Posted by on - Basic Client Side Coding

Those of you with C / x86 ASM programming skill and interest in hacking the game might be interested to know that all the source code for the CnCNet spawner (Game.exe in the game directory) used in this client is now open-source and available at Github.com

To compile the spawner, clone the repository and follow the instructions on the page. build_TSClient.cmd builds the spawner that's used in this client.

The list of hacks included in the spawner is located in /src/mods/tsclient/tsclient.mk ( Github.com ).

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Plokite_Wolf
Plokite_Wolf - - 374 comments

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