This is an unofficial CONTINUATION for Third Age Total War, the classical Lord of the Rings Medieval 2 mod discontinued many years ago. It adds lots of new features, changes some existing ones and add many bug fixes. This unofficial release has no link to the original TATW mod creator, its a independent project. Though it uses the original mod as basis, and all credits are given to its original creators.
---------------------Third Age Total War 4.3---------------------
READ CAREFULLY !!!!!!!!!!!!
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GENERAL INFO:
Not compatible with MAC
This is the main, latest standalone release. You don't need any previous version of TATW installed.
This mod includes a tool called M2TWEOP. It's a memory patch editing of the original game executable (NOT AN EDITED VERSION OF THE ORIGINAL GAME .EXE!). It enhances the game, expanding its original hardcoded limits, allowing the game to have more features.
This mod IS NOT COMPATIBLE with other mods like DAC.
You need MEDIEVAL 2 TOTAL WAR: KINGDOMS installed (it can be any of the expansion campaigns)
4.3 CHANGELOG
-FIXED SOME BIN FILES IN /DATA/TEXT (HISTORIC_EVENTS AND IMPERIAL_CAMP...)
-ADDED BALROG AND EAGLE DESCRIPTION ENTRIES IN EXPORT_UNIT.TXT
-FIXED MORDOR FAMILY TREE, CHANGED HEIR/LEADER OF OOG FACTION
-CHANGED MORDOR AND OOG FACTION LEADER PICTURES IN THE CAMPAIGN MENU
-CHANGED CAMPAIGN_SCRIPT (SAURON IS NOW LEADER AND WILL BE SENT OFF MAP)
-SET BY DEFAULT IN .CFG SHOW SETTLEMENT NAMES AND HIDE CHARACTER NAMES
-SET BY DEFAULT IN .CFG SHOW GREEN MARKERS UNDER MEN OF SELECTED UNITS IN BATTLEFIELD
-FIXED CAMPAIGN_SCRIPT SPAWNING NON EXISTANT UNITS (ORCS CATAPULT). NOW ITS TROLL_ENGINE.
-TWEAKED WARG PACK UNIT RECRUITMENT PRIORITY
-FIXED WARG PACK UNIT CRASH
-TWEAKED SKYDOME MESHES
-FIXED CAVE TROLLS CREW SILVER SURFER EFFECT
-CHANGED ANGMAR WARGS MODEL
-CHANGED ARMORED WARGS UNIT MODEL
-CHANGED SIEGE TROLLS CREW MODEL
-ANGMAR ARMORED AWARGS CAN NOW BE RECRUITED WITHOUT RESTORING THE KINGDOM OF ANGMAR
-IMLADRIS (RIVENDELL) SETTLEMENT HAS NOW MORE ADVANCED MILITARY BUILDINGS AT CAMPAIGN START
-Eregion_Estate_Province NOW BELONGS TO HIGH ELVES AT CAMPAIGN START
-FIXED DALE SWORDSMEN UNIT
-FIXED ARROWS GREEN FIRE EFFECT
-FIXED DOL GULDUR PATHFINDING
############## HOW TO INSTALL AND PLAY: ##############
DISABLE YOUR ANTIVIRUS.
EXTRACT THE CONTENT OF THE .RAR FILE INSIDE ...\medieval II total war\mods
Add M2TWEOP GUI.exe AND the entire mod folder to the antivirus exceptions. OTHERWISE THE ANTIVIRUS WILL DELETE FILES IN THE MOD FOLDER.
NOW YOU CAN ENABLE YOUR ANTIVIRUS AGAIN.
RUN "M2TWEOP GUI.exe" ALWAYS AS ADMINISTRATOR
WARNING: IF IN THE STRATMAP ALL HAMLETS LOOK LIKE A DWAVEN BROWN HUT VILLAGE, THEN EOP IS NOT WORKING AND YOU MUST CLOSE AND RESTART THE GAME, OTHERWISE YOU'LL HAVE PROBLEMS WITH SAVE FILES IN THE FUTURE!
THATS ALL
############## BONUS ##############
IT IS HIGHLY RECOMENDED TO USE LAA (LARGE ADRESS AWARE)
IT ALLOWS THE GAME TO USE MORE THAN 2GB OF RAM. (MED 2 IS AN OLD ENGINE THAT USES ONLY 2 GB), IMPROVING PERFORMANCE AND AVOIDING CRASHES.
LAA ALREADY IS IN THE PACK OF THE MOD DOWNLOAD.
WARNING. IF YOU USE A CRACKED STEAM VERSION (1.52) OF MEDIEVAL 2 TOTAL WAR, APPLYING LAA WILL CAUSE THE GAME TO CRASH AT STARTUP. TOTALLY
PREVENTING YOU FROM RUNNING THE GAME.
YOU NEED EITHER A STEAM ORIGINAL GAME (1.52) OR A CRACKED NON STEAM VERSION (1.50)
HOW TO INSTALL LAA.
AFTER INSTALLING THE MOD, GO INTO ITS FOLDER AND FIND Large Address Aware.exe. DOUBLE CLICK IT. A WINDOW WILL OPEN.
CLICK THE "..." BUTTON AND NAVIGATE TO THE ORIGINAL MEDIEVAL 2 GAME FOLDER, SELECT MEDIEVAL2.EXE OR KINGDOMS.EXE (DEPENDING ON YOUR GAME VERSION).
CHECK THE BOX IN STEP 2 OF THE WINDOW.
CLICK "SAVE" IN STEP 3.
CLOSE THE WINDOW. ITS DONE. YOU ONLY NEED TO DO THIS ONCE, FROM NOW ON YOUR GAME IS PATCHED.
#################### TROUBLESHOOTING: ######################
THERE IS NO VIRUS IN THIS MOD. THE MEMORY PATCH THIS MOD USES (M2TWEOP) IS OFTEN RECOGNIZED AS A VIRUS BY ANTIVIRUSES, BUT THIS IS A FALSE ALARM. ITS JUST THAT ITS A "ROGUE" TOOL SO ANTIVIRUSES TEND TO SEE IT AS A MENACE. THERE IS THOUSANDS OF PEOPLE PLAYING THIS MOD NORMALLY.
ANY PROBLEM YOU GO THROUGH IS VERY LIKELY RELATED TO YOUR ANTIVIRUS DELETING THE MOD FILES. MAKE SURE YOU FOLLOWED THE INSTALL INSTRUCTIONS CORRECTLY.
If you're still having any problem in running this mod, try the following solutions in sequence.
1 - Double check if you unpacked the MOD inside the /mods folder and not anywhere else.
2-Check the game installation folder. If you installed MEDIEVAL 2 in an external HD, for example, that migh lead to problems. Install the game in the standart folder.
3- Install visual DirectX/Redist c++ from here: Drive.google.com
This will fix the "cannot load .../MTWEOPLibrary.dll" error.
#################### KNOWN BUGS: ######################
THE MOD IS NOT BROKEN. IT'S BEEN TESTED FOR LONG, THOUGH YOU MAY CROSS THE FOLLOWING ISSUES...
- Random crashes can happen. Its a mod. If the crash happens everytime you try to fight a specific battle, try autoresolving the battle.
- Menu problems like crashes and returning to the previous menu after clicking a button is either a problem of corrupt installation or corrupt download. The same goes to sound problems. Playing in windowed mode can also cause crashes.
- Weird bugs like not being able to build or recruit units in settlements is due to corrupt download or installation. Simply download and install it again.
- The bridge of Erebor is bugged for some players, while it works absolutelly fine for others. I have no idea why. For now its a bug I can't fix.