The Whisper is a single player third person survival horror experience that takes inspiration from the Resident Evil 4 beta called "Hookman" by the fans for its environment, mixing it with elements from Haunting Ground and Eternal Darkness.
Showing some cute effects here. Rain, grain effect, elights help a lot improving the quality of lighting, and nice on-screen raindrops.
Night scenes are crucial. Using a combination of fog, reflective water, dynamic lighting, particles and weather effects I want to recreate an atmosphere very close to that of the original RE4 beta 3.
Map: R106 (yes I'm THAT crazy that I named the maps as "rooms" from a standard Capcom game XD damn I'm too nerd) by Raven. Models also by Raven.
Raindrop code by SysOp
very dark, but you will have a flaslight so )
Cool! Raindrops look ace.
Bit dark for me, had to use a program to increase brightness but I like how everything is working together :)
Now... if we could only run some shaders on the rain drops to do some refraction -> Chromesphere.com ... would be totally perfect :D
I know. You know what? Experimenting a bit with CG shaders I figured out how to add the water effect on screen. Problem is, its absolutely buggy and will render everywhere. I'm trying my best to achieve that though. Maybe in a new update :)
Oh, I'd like to see that. Perhaps two minds could solve the issue :P Mail me.