In The Nowhere, the hero is Sean Redd, security chief of the MJ12 Main Armory. The facility is suddenly attacked by unknown agresors, that don't take any hostages. Redd is forced to use all his skills to get out of the complex, find out who was responsible for the attack, and above all - Survive, survive in a world where even the closest friends can't be trusted. The story line uses some plot elements known from DX and DX: Invisible War. Player will find large amount of completely new decorations and textures or refreshed versions of old ones.
I can't believe that's Unreal Engine.
Reminds me of System Shock II. Awesome stuff!
Looks awesome! Reminds me of a map from some HL2 mod.
Great work, love the feel and look. Nice skills!
Wow very nice work. It looks like you used a completely updated unreal engine to make this. Fantastic job.
Always been telling UE1 capable of more...
The only problem it lacks some post-processing. All the rest is outstanding.