In The Nowhere, the hero is Sean Redd, security chief of the MJ12 Main Armory. The facility is suddenly attacked by unknown agresors, that don't take any hostages. Redd is forced to use all his skills to get out of the complex, find out who was responsible for the attack, and above all - Survive, survive in a world where even the closest friends can't be trusted. The story line uses some plot elements known from DX and DX: Invisible War. Player will find large amount of completely new decorations and textures or refreshed versions of old ones.

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IdiotInAJeep
IdiotInAJeep

I can't believe that's Unreal Engine.

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Trasher64
Trasher64

Reminds me of System Shock II. Awesome stuff!

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Onemaster
Onemaster

Looks awesome! Reminds me of a map from some HL2 mod.

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illumonic
illumonic

Great work, love the feel and look. Nice skills!

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GrandWich
GrandWich

Wow very nice work. It looks like you used a completely updated unreal engine to make this. Fantastic job.

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Steelmax
Steelmax

Always been telling UE1 capable of more...
The only problem it lacks some post-processing. All the rest is outstanding.

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