A Clash in the new world between the the old powers(The Aztec Empire, The Mayans, The Chichimec Tribes, The Tlaxcalans and The Tarascans) and the new powers that just arrived such as New Spain, England French and more mercenaries from Europe
Hey all, just wanted to say thanks for the support in the mod and to showcase some extra stuff,
So first we on the right we see re textured Macuahuitl, gave it more obsidian look, some other items re textured as well, second thing is the spears to the top left, obsidian and stone types and last for now is the bottom left, in the character creation you now can pick a "skin" type rather it will be Spanish, central native, or north tribes skin, each will bring you to a different screen that you can customize your charterer look, thats also mean no more heads as items! now the head will be default skin for each culture.
Hey, could you make a post on how the skin thing work? Warband has a limit of 16 races, otherwise the games breaks. How did you implement this? Assigning a skin would open up multiple options for the rather limited race system of the game engine
Hi! i just added it as "race" and thats give option to separate as culture 1 and culture 2 for example,
take a look at this, this how its done- Forums.taleworlds.com
Hey all, just wanted to say thanks for the support in the mod and to showcase some extra stuff,
So first we on the right we see re textured Macuahuitl, gave it more obsidian look, some other items re textured as well, second thing is the spears to the top left, obsidian and stone types and last for now is the bottom left, in the character creation you now can pick a "skin" type rather it will be Spanish, central native, or north tribes skin, each will bring you to a different screen that you can customize your charterer look, thats also mean no more heads as items! now the head will be default skin for each culture.
looks good
Hey, could you make a post on how the skin thing work? Warband has a limit of 16 races, otherwise the games breaks. How did you implement this? Assigning a skin would open up multiple options for the rather limited race system of the game engine
Hi! i just added it as "race" and thats give option to separate as culture 1 and culture 2 for example,
take a look at this, this how its done- Forums.taleworlds.com