A Clash in the new world between the the old powers(The Aztec Empire, The Mayans, The Chichimec Tribes, The Tlaxcalans and The Tarascans) and the new powers that just arrived such as New Spain, England French and more mercenaries from Europe
Important- there will be an "Optional Customization " folder in the mod that will contain few things that the player can set and swap before starting the game, there are 3 things:
1)Custom troops- when the player get his own land(kingdom) he may choose a culture from all the existing ones plus one that called "player faction culture" that ill do 2 troop trees for it the player can choose from the folder, first will be an England troop tree(will be also default) and the other one is Inca troop tree.
2)Troop trees- there will be 2 troop trees ill make for the natives, one more wider that will reference to med2 total war kingdoms(will be default), and a second one that will be shorter with less troops to choose but more history accurate for the natives.
3)Recruit System- When you recruit troops from villages you got 2 options to swap with, the first will be that the troops you recruit will be from the faction the village is from(by default) or the second option is to have all the villages recruits to upgrade to a general native troop tree, as factions troops you mainly can get from the "recruiter" in the taverns.
This will be easy to operate.
Important- there will be an "Optional Customization " folder in the mod that will contain few things that the player can set and swap before starting the game, there are 3 things:
1)Custom troops- when the player get his own land(kingdom) he may choose a culture from all the existing ones plus one that called "player faction culture" that ill do 2 troop trees for it the player can choose from the folder, first will be an England troop tree(will be also default) and the other one is Inca troop tree.
2)Troop trees- there will be 2 troop trees ill make for the natives, one more wider that will reference to med2 total war kingdoms(will be default), and a second one that will be shorter with less troops to choose but more history accurate for the natives.
3)Recruit System- When you recruit troops from villages you got 2 options to swap with, the first will be that the troops you recruit will be from the faction the village is from(by default) or the second option is to have all the villages recruits to upgrade to a general native troop tree, as factions troops you mainly can get from the "recruiter" in the taverns.
This will be easy to operate.
is that a 12th-13th century crusader?
Its the mod test start option(the items you get when you quick start the game), its irrelevant to the mod no worry
thank you my good man for relieving my irrational historical-accuracy-panic.....i eagerly await the completion of this project XD
Beautiful