"The Invasion" is a First-Person Shooter that implements several Real-Time Strategy elements. Focusing on constant, open warfare and making teamwork key, this total conversion allows players to use strategy in place of brute force at any given moment - but not every player is as forgiving.
OK, I'm finishing the Anthropoid model (we still have to pick a real name for this class) and I wanted to share some screenshots of my work in ZBrush.
Yes, I love the default red clay material, it's great for modeling and finding imperfections.
Also, I made a wallpaper out it using Photoshop, hope you like it.
Next week I'll be posting some images of the default human model (Im going to make several versions of each with small variations like different helmets and things like that) then it's off to skinning and porting it into the game! Scary stuff!!