The Elder Scrolls: The Battle for Tamriel is a modification based on the engine of The Lord of the Rings: The Battle for Middle-Earth II: The Rise of the Witch-King, the goal of which is to create a strategy with classic RTS mechanics in the setting of our beloved universe of The Elder Scrolls. Mod authors: LoRdNazguL and DaedraWarrior
will goblin caves be the same (since there are goblins in ES lore) or will they be turned into Falmer nests?
We'll do Falmer creeps too, but goblins will still appear on Skyrim maps