An overhaul mod for a bad game that no one will probably ever play again.
A somewhat brief summary of all the changes I've made to Call of Juarez: The Cartel that will be included with my upcoming mod:
There will be in-depth notes on nearly every single change I've made when I release the mod within the next week or two, depending on if I get sidetracked and discover more things I'd like to modify.
I've uploaded some gif comparisons if you're interested in what the viewmodel positions look like compared to the original game, both at 100 FOV.
Unfortunately I'm unable to mess with the game's audio, models, or textures, which is a bummer because I'd love to fix some of the horrible gun audio and the TMP's ugly weapon camo, but no one ever found a way to extract the ".rpack" files that Techland used for this game and Dead Island.
The free Bloody Summer event is live for Dying Light 2, so here's five mods across Techland's franchises!
A somewhat complete overhaul of Call of Juarez: The Cartel. Rebalanced and tweaked weapons, fixed the viewmodel positions so there's no more clipping...
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hey man, this game is a guilty pleasure of mine so i really appreciate you making this mod. im gonna test it out!
alright i like the changes you made only thing is the graphics, i got pretty low spec pc so it's quite laggy. i tried changing settings in video.scr but that didnt seem to do anything. can i just have the stock video.scr or will that screw up some of the changes you made?
Feel free to use your original video.scr or just edit the mod one and lower some of the settings, it shouldn't affect the rest of the mod. The main culprits for your framerate woes would probably be the resolution, ShadowMapSize, and SpotShadowMapSize.
Also sorry for the late reply, your comment was a bit hidden since you posted as a guest.
I really appreciate if you could fix the sound issue.
THX
What sound issue?
working with coop?
Sorry for the late reply, yes, as long as both players have the mod installed then it'll work!
Its insane to find someone willing to mod this game, considering how crap it was. Still, the effort must be commended, for the is so much that can be done without proper modding tools (map editors, sdk, etc).
Sweet, thanks man!