The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

Add media Report RSS TALON Mod 1.2
Post comment Comments
ShEsHy
ShEsHy

Awesome upgrades, love the Repair Drones for the APC :D
What's the title of the song used? I've been looking for it for ages now :).

Reply Good karma Bad karma+1 vote
TalonH4wk Author
TalonH4wk

It's "Clint Mansell - Dead Reckoning 2".

Reply Good karma+2 votes
minotor1279
minotor1279

this video is just like the mod
******* AWESOME
love it ^^
and the maps

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This video reviews the progress made in version 1.0 and 1.1 and highlights the features of the recently released version 1.2.