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Units capable of artillery bombardment are among the few units who do not fire at available targets automatically. This mod will detect idle units capable of bombardment and cause them to rain death upon available targets.
I personally don't like to micromanage my games, and that made artillery a waste for me. With this mod I simply move my artillery into position and they do the rest. Now I actually enjoy using artillery; there's nothing quite like having your bacon saved by the sudden arrival of ten Whirlwind missiles. They also make for great chokepoint management.
Every attempt was made to avoid programming any sort of AI into this mod. However, some basic filters do assist in preventing the artillery squads from behaving foolishly. First it will pick squad targets, and to avoid shooting your own troops, it will attack squads within a preferred range first. When no squad targets are available, it will then fire upon the nearest enemy buildings.
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it helps out a lot
im wondering if this works on the demo
this mod is simple but very affective, my friend is trying to make the opisite dimension mod, hes made it so complicated and hes never made a mod before.
i dont personaly own this game but if i ever buy it. Before i even play it i would download this. Something as small as this can make a huge difference in a battle. Good Job!
just wondering, does this work for dark crusade too, or just WA and DoW?
it nothing special but dam it make a better game
genius idea and working so fine, now i can concentrate on the front and let my whirlwinds work on theyr own
the fact this works with other mods is even better...
excellent! now artillery is useful for more than just attacking defences, now it can defend in it's own special way!
Sweet. I like getting all of these small tweak mods that make the full game simply better.