Suicide Survival is a modification of Half-Life 2 Deathmatch. There are two teams. You either play as an overweight WW2 pilot in the survivor team or as a suicider disguised as a pot plant in the suicider team. The goal for the survivors is to stay alive and to spot the suiciders. They have a couple of throw-able copies of the book: “Gardening for Beginners – by Barbara Bush” as a self-defense weapon. The goal for suiciders is to sneak up close enough to the survivors in order to blow themselves up. Because each map is full of shrubberies its very hard to spot a real suicidal pot plant among the many fake ones. If a shrubbery isn’t moving, you can’t tell if he is being controlled by another player or not. Currently the game doesn’t have any other goal then being simple team deathmatch. However it still is a lot of fun and you should definitely try it out with a few friends.

Post tutorial Report RSS Setting up Hammer for Suicide Survival

This is a basic guide on how to set up Hammer to map for Suicide Survival.

Posted by on - Basic Mapping/Technical

As of version 1.0 you dont need an fdg for Suicide Survival. However you need the right settings to see the models and textures.

Open the file "GameConfig.txt" in the following directory: \steamapps\\sourcesdk\bin\orangebox\bin

At the bottom of the file, but before:

 "SDKVersion"        "3"

paste the following:

"GameDir"        "YOUR_STEAM_DIRECTORY\steamapps\SourceMods\SuicideSurvival"
"GameData0"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\sourcesdk\bin\orangebox\bin\hl2mp.fgd"
"TextureFormat"        "5"
"MapFormat"        "4"
"DefaultTextureScale"        "0.250000"
"DefaultLightmapScale"        "16"
"GameExe"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\half-life 2\hl2.exe"
"DefaultSolidEntity"        "func_detail"
"BSP"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir"        "YOUR_STEAM_DIRECTORY\steamapps\YOUR_STEAM_USERNAME\half-life 2"
"MapDir"        ""
"BSPDir"        "YOUR_STEAM_DIRECTORY\steamapps\SourceMods\SuicideSurvival\maps"
"CordonTexture"        "tools\toolsskybox"
"MaterialExcludeCount"        "0"

Save the file and open Hammer. You should now have the game Suicide Survival under Game Configurations.

Now before you map away here is some importent info:

  • The ammo for Surviver is: item_ammo_crossbow
  • Fake-Suiciders are all: prop_physics_multiplayer
  • Trees are: prop_static
  • Spawnpoints for Survivors are: info_player_rebel
  • Spawnpoints for Suiciders are: info_player_combine
  • Respawning ammo is being done by using the env_entity_maker entity.
    Name your item_ammo_crossbow entities and use those names in the env_entity_maker field: "Point_template to Spawn". Notice that you need one env_entity_maker for every item_ammo_crossbow.

Now some guidelines in coherence with the game concept:

  • The bright colors are there for a reason. In order to generally irritate players and to contradict the actually rather dark and horrorfying fact of exploding pot plants.
    So make sure your map somehow implements that.
  • Make sure your map is "camper proof". Meaning there are no spots in the map which are easy to camp the Suiciders.
  • Make sure there is enough respawning ammo.
  • Make sure you have enough respawn points to prevent players being killed by other spawning players.
  • Make sure the respawn points are placed higher then the shrubberies. If you dont do this spawning players can get stuck when they spawn inside a shrubbery that has been moved inside the spawn entity.
  • Make sure there are no areas where Survivors can get into or ontop creating an adventage for them.
  • Make sure you honor the shrubberies.
  • and lastly: Ni!

If you made a map post it on the official forums for others to check out.


We are the knights who say NI*BOOM*

Reply Good karma Bad karma+2 votes
judasbenhur Author


Reply Good karma+1 vote

Will this work for 1.1?

Reply Good karma Bad karma+1 vote

you need to change the file path to C:\Program Files\Steam\steamapps\USER NAME\sourcesdk\bin\orangebox\bin

Reply Good karma Bad karma+1 vote

Ok i have a mapping question. Once we set up the gameconfig.txt you open up hammer what do you do from there? do you open up any orange box game and start mapping?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Half-Life 2
Send Message
Release date
Mod watch
Related Games
Half-Life 2
Half-Life 2 First Person Shooter