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The Concept
Features
- Particles
- Fog
- Mirrors
- Legs (maybel.)
- Lensflares
- Moon and sun
- Cammeras, that can be placed in the maps (pic in pic)
- Cammera man instead of spectators (to record clanwars)
- Mp Storymode (depending on the outcome of a map a specified map will be loaded)
- Mobile respawn
- Skills
- Adrenalin (To give an advantage to active players)
- Triggermissions
- Infrared (SP)
- Footprints
- Clantagprotection
- Vehicles
- One handed weapons only on Ladders
- Loadingpoints
- Coop
- 16:9 Sequences
Sudden-impact features incedible particle effects, to create rain, snow, fire and other effects. You´ll play in different regions such as, Jungle Planet, Africa, China, Greeze, Germany and Newyork.
The HUD will feature all necessary information, such as hitpoints, atmor and stamina. The Weapons will be available via the normal Hl selection system and a menue on the left.
The player has differnt skills. Health defines how fast he can move and how good he regenrats from damage. Marksmanship, defines how good he can aim and handle heavy weapons. Hitpoints define how much damage he can take, before he dies. All these skills, get increased automatically, depending on your gameplay.
Gameplay
The Gameplay is Triggerbased, meaning its up to the mapper, to creat his own Gameplay. The Only restriction is that there are only two active objectives at the same time, to keep the gameplay from getting to komplex, but every Trigger can activate a new objective. It will be also possible, to asign a preset map, which gets loaded in case of any preconfigured action. this will allow the mappers to create whole campaigns.
Progress has been good over past few weeks. Mapping is really coming together now. Heres sum new screens from boblems su_sahara map.
Also there are 2 New Weapon Animation Videos:
mpsd110 and benelli shotgun
Alpha 0.45 has been made and packaged and to go with it the FGD Link
Some of you might have already recogniced several changes to our homepage. For example the subtitle The Paradise Project has been removed. That is because...
Today our new and hopefully final forums have gone online. Check em Out Now and become part of The Sudden-impact Community Last but not least i have some...
today i like to present you two movies, showing the ak5 and the awm animations. This might give you an idea of what they will look like ingame, check...
After several problems with our Old host after we had restarted the page, we decided to move along to a new host and are now hosted at In the Meanwhile...
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IT WAS LOOKING SO GOOD
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Deader than dead a flat life...
we are still working on it we just have very little time and there are only three ppl left here, seems nowadays noone wants to work on HL mods anymore
TOO......LATE
DONT.....STOP......PRODUCTION!! :D
Looks awesome keep on working!
Did you ever try Chemical Existence ???
That is what people should show in mod! The 1 (or any other) thing thats special to that mod! I wasnt watching this first but i saw those new screenys im hookt up! Same with many other mods, i DL a single player mod wehn i was desperade cuz it had boring pics of the slave A and G-man... But it was like 100 new things! KICK AZZ!
well if you get us some skilled and dedicated animators im sure this wont be a problem...
actually a very good idea...
this is bound to be kewl! :devious: pleashe make special death if u smash some1 with car! hate CS cars! so ugly when u hit em they fall back like if it was a headshoot! ARGH!