Hello all! I'm releasing today, my submod for KGCM 5.0.2!!! It features new units for all knight orders, for normal factions (e.g most western factions + russia get a sergeant swordsmen unit), fixes and a more accurate EDB and many, many officers for all units!! Also, implemented many elements of the famous GUAM mod. Some units that were obsolete to me got removed for extra space, so i can add the new units. Pictures will follow soon and also be sure to await more updates for this submod!!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Embed Buttons

To promote Submod for KGCM 5.0.2 and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Submod for KGCM 5.0.2
Submod for KGCM 5.0.2
Submod for KGCM 5.0.2
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
patch3

patch3

Patch 1 comment

-Fixed a CTD around turn 50 -New traits from Blood, Broads and Bastards.

campaign script

campaign script

Patch

Very important patch, that solves CTD around turn 23.

KGCM submod 5.0.2 v2.0

KGCM submod 5.0.2 v2.0

Full Version

Hey all! A new version of KGCM submod 5.0.2 is out with many new things! Check the description to find out.

Patch for KGCM Submod 5.0.2 OBSELETE

Patch for KGCM Submod 5.0.2 OBSELETE

Patch

Paste this in the kgcm/data folder if you have installed the previous patch

Patch for submod for KGCM 5.0.2 *AZTECS MADE PLAYABLE* OBSELETE

Patch for submod for KGCM 5.0.2 *AZTECS MADE PLAYABLE* OBSELETE

Patch

Small patch for this submod that adds Aztecs as playable, add all sounds from Kingdoms, adds new requirements for various units, more fixes to EDB and...

KGCM 5.0.2 Submod OBSELETE

KGCM 5.0.2 Submod OBSELETE

Full Version 2 comments

This submod reworks many things (e.g all catholic factions now have access to many templar and hospitaller knights), adds many from various mods and submods...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Victoria Ultimate

Victoria Ultimate

Grand Strategy

Ultimate is an ambitious mod for Paradox Interactive's outstanding grand strategy game Victoria II, it has an expansive feature list with multiple new...

The New Order - Last Days of Europe

The New Order - Last Days of Europe

Grand Strategy

The New Order: Last Days of Europe is an ambitious mod for Hearts of Iron IV presenting a unique alternate history Cold War between Germany, Japan and...

Victoria - Medieval

Victoria - Medieval

Grand Strategy

This is a mod that will focus on the time period of 1187-1453 to start with maybe in the future the Timeline will be extended. Let me know if you're interested...

Mish Mash Map Mod

Mish Mash Map Mod

Grand Strategy

A very pretty, very compatible graphical mod for Victoria 2.

Ancien Regimes, an Alternate History HPM mod

Ancien Regimes, an Alternate History HPM mod

Grand Strategy

An alternate history victoria 2 mod built off of arkhometha's HPM mod.

La Guerre de Cent Ans - The Hundred Years War

La Guerre de Cent Ans - The Hundred Years War

Grand Strategy

England and France 1337 AD - 1453 AD. Two main factions (France, England) and several satellite factions (Aragon, Burgundy, Flandres, HRE, Savoy, Wales...

Follow Profile
Icon
Medieval II: Total War
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

1 vote submitted.

You Say

-

Ratings closed.

Style
Theme
History
Players
Single Player
Statistics
Last Update
Watchers
3 members
Files
6
Reviews
1