Announcing a brand new map for Duke Nukem 3D (requiring EDuke32) with a hi-tech theme. The map will mostly focus on solving puzzles, clever minigames, unlinear gameplay progression and lots of secrets to explore, thus requiring the player to think logically rather than just rely on their reflexes and combat skills. The map will not use any new assets (graphics, sounds or modified CON files) besides new music, as one of my goals is to push the original game and Build engine up to the limits of feasible effects. Weekly updates with new screenshots will follow!

Post feature Report RSS Progress update and screenshots - week 6

Short preview of the map with current progress update and a few new screenshots.

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Was mostly busy with work again during the past 2 weeks, which hampered my progress a bit. I've also decided to not spam with progress updates so often or I will run out of locations to show... Nevertheless, the map is very close to getting finished - only a few more areas need some more polishing. Even if I wanted to add something new, the resources wouldn't let me at this point, so it's more about scrapping and managing the remaining walls and sprites (no idea how I got so close to sprites limit...).

As you can see, there's been about 2 000 sprites added since last update - this is mostly due to a few large blocks of text being added to the map, but also a rather elaborate construction with balconies and stairs made out of spriteworks, which I will keep as a surprise for now. The whole progression of the map is completed and the map has been sent for first alpha-testing to see if the objectives and puzzles are clear and understandable. Adding monsters/items and actual combat will be the last step after everything else is done.

Status of the map as of 2021-03-03 (resources used): 2 208/4 096 sectors, 16 076/16 384 walls, 14 608/16 384 sprites.

And now for the pretty images part:

Main laboratory in section B

Main laboratory in section B, where the gas leakage makes it impossible to safely enter - unless you find a way to clear it.

Crystal forging lab

This room may not look too impressive, but trust me - the player will have to spend some time in it. You're gonna love it or hate it.

Machine assembly room

Secret room where Dr. Soong is preparing his mysterious machine - if you help him find the missing parts, it could greatly help with your progress...

That's all for now - please share any comments or feedback you have on this project!

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