Announcing a brand new map (still WIP) for Duke Nukem 3D (requiring EDuke32) with a hi-tech theme. The map will mostly focus on solving puzzles, clever minigames, unlinear gameplay progression and lots of secrets to explore, thus requiring the player to think logically rather than just rely on their reflexes and combat skills. The map will not use any new assets (graphics, sounds or modified CON files) besides new music, as one of my goals is to push the original game and Build engine up to the limits of feasible effects. Weekly updates with new screenshots will follow!
Official release of Submachine level version 1.0 for Duke Nukem 3D - this version comes with intended snapshot of EDuke32 required to play it. Mostly...
submachine - version with intended eduke32 snapshot full version
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