Stra-D2Mod 1.7
Full Versionv1.7 -Act3 Quest2 Reward: Ormus gives now an Unique Ring in return for the Gidbin. -Nihlathak portal can be now activated talking to anya even after nihlathak...
Stra-D2Mod aims at increasing the playability in single player maintaining the mechanics of the vanilla version. A new end-game content which focuses on super-unique monsters hunting has been added. Other major features are: shortcut progression in normal and nightmare difficulties; increasing experience with increasing mlvl-clvl difference; unchanged item level requirement; enhanced runes and items drop rate; each type of monsters is specialized in dropping certain items (unique monsters drop uniques, champion monsters drop set and high quality white items, ancients drop high quality white items); more importance is given to gems, jewels and Token, as they serve as ingredients for new usefull cube recipes. It is HIGHLY recommended to use 1.13c or 1.13d patch in order to enjoy all features of the mod and also for PLUGY compatibility (e.g. for Diablo CLone and Uber Tristram quests).
1) New end-game quest:
A new end game quest has been introduced(!): the aim is to kill (in Hell Difficulty) superuniques monsters for collecting distinctive items (dark green coloured) that can be used in cube for getting GC skillers (see cube recipes for details) and for spawning Diablo Clone.
2) Drop rate:
-Increased runes drop rate: high runes drop at a reasonable rate without preventing the drop of lower runes.
-Unique monsters are specialized in dropping unique items
-Champion monsters are specialized in dropping set and high quality white items
-Ancients are specialized in dropping high quality white items with chance of getting more and better items than champion monsters.
-Normal monsters drop white items or, in a lesser extent, rare items.
-Increased the drop rate of rare/magic rings and amulets from chests, regular and unique monsters
-All set items have the same rarity.
-All unique items have the same rarity.
-High quality unique and set items appear early in the game.
-Enhanced drop rate of uber keys and essences.
3)Cube recipes:
-Possibility of infinite reroll of normal, magic, rare and crafted items
-Added cube recipes to get normal-ethereal socket items from no socket items with fixed number of sockets.
-Added cube recipes to get GC skillers
-downgrading gems formula
4)Miscellaneous
- The following four features are for 1.13c and 1.13d only (to make effective these changes, replace the old d2game.dll with the one provided with Stra-D2Mod):
1)Act3 Quest2 Reward: Ormus gives now an Unique Ring in return for the Gidbin.
2)Nihlathak portal can be now activated talking to anya even after nihlathak death!
3)PlayersX in normal difficulty is now harder because suffers of the increased monsters damage of 6.25% per player as in nightmare and hell.
4)Removed Experience penalty based on mlvl-clvl difference. The consequence is that the higher the monster level, the higher the experience gained, irrespective of the character level.
-NORMAL and NIGHTMARE difficulties can be now completed in lesser time: quest items required for completing act2 (cube, viper amulet, staff ) are dropped by Radament (located at the third level of the Sewers) whereas some quest items for completing act3 (khalims’ eye, heart and brain) are dropped by Stormtree (located at the entrance to Lower Kurast). HELL difficulty progression is as in the vanilla version.
-Compatibility with PlugY and D2SE
-Add D2SE configuration file.
-Diaclo Clone spawns for each Potion of Iniquity sold (ofc, it works only if PLUGY is installed).
-Disabled Plugy shared stash and respec (Thanks to the new GC skiller receipe and to Tokens I think that shared stash and infinite respec would make the game not challenging).
-Increased the max stack of keys, town portal and identify scrolls to 100.
-Gambling: chance of gambling Rares, Uniques and Sets has been raised to 20%, 2% and3%, respectively.
-Changed the colour of gems and of rejuvenation potions on the ground from white to red and purple, respectively.
-Added 52 new items (dark green coloured on the ground) for the new end-game quests (GC skillers
and Diablo Clone quests).
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v1.7 -Act3 Quest2 Reward: Ormus gives now an Unique Ring in return for the Gidbin. -Nihlathak portal can be now activated talking to anya even after nihlathak...
v1.6 released: -A new END-GAME content which focuses on super-unique monsters hunting has been added. The aim is to kill (in Hell Difficulty) superuniques...
Here you will find a detailed description of the major features of Stra-D2Mod.
Version 1.5 of the mod: Some changes regarding drop rate and cube recipes. See the full description for more details
Rebalanced drop rate of items Reduced cost of cube recipes for GC skillers and socket items Added some skills to the left mouse button. See details below
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Hello :D, i download the mod, and it's really cool, but i can't respec my points
Hi! There are two ways for respec. The first is to use a Token (that is how the mod works as intended). The second is to modify plugy.ini file settings.
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Are rune drop chances increased with this mod?
Yes.
omg. I thought -direct -txt wasn't important and played diablo through plugy's shortcut. lol because your logo was in main page, I thought it's all good.. well now that I used correct one, so many unique items.. great timing as I was bored to do grinding without not seeing anything. anyway thanks.
oh and I wonder as unique/set items are easy to find, magic chance is pretty much useless here?
it will essentially affect the chance of getting uniques sets blue and rares from normal monsters.
I had some serious bad luck getting the same Unquies over and over, but finally got some good stuff after killing Baal NM.
I am planning to further change the drop rate of uniques in order to get good stuffs a bit faster