SteelMod is a 7 Days To Die RPG mod that aims to bring communities together for some RPG fun! A lot of servers want to run RP servers, but lack the necessary .xml modifications to really feel like they are playing a role in a world scattered with rag tag groups of people, all fighting to survive and control whatever seems to be viable left in the wasteland. We achieved this goal simply by restricting specific recipes to custom books, that, when read, will unlock a unique set of recipes that relates to the title of the "Job". This allows the server to balance so that there is no single power player in the world. You must come together, and build your civilizations, to reclaim the world that is owned by the undead. With a massive feature list, as well as continued development throughout the process of 7 Days To Die's creation. Below is what we currently have to offer

Post news Report RSS SteelMod v3.0.4a Hotfix Is Live!

While we are working hard getting ready for the release of Alpha 13, we have patched the mod for Alpha 12.5 so that the icons are properly fitted with the custom items.

Posted by on

There is a new method for adding icons, which is explained in the installationinstructions.txt included with the download. Please refer to that document before asking questions.

We also fixed an issue with the sterile bandages causing accidental bleeding when used.

We are aware of an issue with the boars hitbox not working, and are in the process of fixing it so you can attack them once again.


In other news, we are also going to be adding in a single player version of the mod, as well as a multiplayer version. Some things will be removed, to compensate for our server, since we plan on hosting again once Alpha 13 launches.

For server owners, you no longer have to have your players install the mod to play it! xml files will sync accordingly, although, you will need to have the custom item icons client side in a "Mods" folder to see them. All is explained in the installationinstructions.txt

Enjoy!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: