SteelMod is a 7 Days To Die RPG mod that aims to bring communities together for some RPG fun! A lot of servers want to run RP servers, but lack the necessary .xml modifications to really feel like they are playing a role in a world scattered with rag tag groups of people, all fighting to survive and control whatever seems to be viable left in the wasteland. We achieved this goal simply by restricting specific recipes to custom books, that, when read, will unlock a unique set of recipes that relates to the title of the "Job". This allows the server to balance so that there is no single power player in the world. You must come together, and build your civilizations, to reclaim the world that is owned by the undead. With a massive feature list, as well as continued development throughout the process of 7 Days To Die's creation. Below is what we currently have to offer

Report SteelMod v6: Class Overhaul Update
Filename
SteelMod_v6.1.zip
Category
Full Version
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RedW0lf
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Updated
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8.53mb (8,946,705 bytes)
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6,040 (1 today)
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52d527fc78da65bf1274922d44e10bd2
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Description

New: Quest for your recipes in order to master your trade! New workstations, weapons, balances, and more!

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SteelMod v6: Class Overhaul Update
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Guest
Guest

IS this for 15.1 man?

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RedW0lf Author
RedW0lf

It's compatible from what people are telling me. Haven't worked on this in months, currently busy with other projects, and waiting on 7dtd to get further down the road in development.

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Dumiatha
Dumiatha

So it is compatible with the most recent updates, however there seems to be a glitch when using it on a server that doesn't trigger the learned recipes to be granted. Any suggestions on what I'm doing wrong?

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Escipión92
Escipión92

Hi! is there going to be a new mod version compatible with de new alpha 16? Thanks!!!

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