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Report RSS Ancient Warship model - v2 WIP (view original)
Ancient Warship model - v2 WIP
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880Zero
880Zero - - 2,557 comments

660 triangles cannot be right. It is either equal to the amount of Polygons or more. Is it 6600 triangles?

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Thib Author
Thib - - 1,691 comments

Well, the description wasn't enough to comprehend the situation. I don't think you understand what the description says. There's a picture now: Image.noelshack.com with the full explanation.

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880Zero
880Zero - - 2,557 comments

Oh that's weird the way Max does the export. I usually just use the viewport statistics.

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Thib Author
Thib - - 1,691 comments

Okay ;) Yeah, I just used these statistics personally or the faces number.

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Perfect ! not to much and not to less :D
I hate when hw2 is lagging cuz of too many polygons ^^

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Description

Second version.
Modeled by Amon Râ & Erayser
Will be textured by Erayser.

Total (3DS Max Statistics)
Wavefront .obj export

4191 Verts
1622 Normal
938 TVerts
2670 Polygons
146 Triangles

More info: Image.noelshack.com