Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.
Render of all Tau'ri capital ships:
X-303
BC-304
Daniel Jackson Class
Beliskner
O'Neill Class
Note:
this is not the final in-game scaling!
Very HD, nice work guys.
WOW, stunningly amazing details. Epic job as always :O
great job guys, as always ;) i have on question though ...! are you going to keep this unit-size ratio the way its on the image? as i understand it the prometheus class is approx. only half as big as a daedalus class ship and the asgard beliskner looks to small aswell :-/
read the description again
1 question :) are you going to make "BC-305"...? cus Asgards have more ships then Tau´ri and i think humans deserve real "capital ship"
Prometheus looks like a little bug.
Actually I've always thought it looks like something else.... that I cannot say online. xD
Why are there less tau'ri ships then the other factions
Because thats how it was in the Series :P
so what is with the wraith and the tauri fighters
They're pieces of art!
they havent made a BC-305 and have hinted they won't make one cuz they don't think its needed, and if they think its not needed than i guess it isn't.
They look good, but the textures on the BC-304 are still too dark. I realise it looks that way in the show, but it also means you lose detail against the dark backdrop in the game.
I think there should be a few more human ships
bare in mind the human events grant them puddle jumpers, several ancient aurora class warships, and the city-ship atlantis
so many cristsims, cant they accept that fact that these ships looks great and leave it at that?
Well I truly think they need atleast one more ship, and why not have it be an artillery ship for the Tauri? the Wraith and Goa'uld have them so why not let the Tauri have on also?
The only sort of ship the Tauri are missing, I think, is a carrier. What I'd like to see though is having the Tauri ships being hugely over-powered, but very expensive and taking quite a while to build. Always outnumbered but with extremely powerful ships.
Dude no carriers! the 303 and 304 fill this gap AND are also anti-fighter/bomber ships... or was it anti-corvette?
How are they carriers? The BC-304 carries a maximum of 16 F-302's which is far less than that carried by other ships, like Ha'taks and Hive Ships. The 304's are primarily ship-to-ship combatants, what I'm talking about is a ship designed just to bring fighters and bombers into battle.
We've all begged the team to create more ships for the Tauri: the Achilles, a destroyer and a carrier, they would have none off it and I agree, there is no need since this is not a copy of the show! the 304 shall act as a carrier/light frigate as far as I know, correct me if i'm wrong.
So...it's best not to bring in a fanon ship because the mod ISN'T copying the show? That doesn't make sense.
u know the billiskner was older than the daniel jackson....
No, the daniel jackson class was already used by a rouge asgard (dont know the episode name, but it was with oneill´s young clone)for a very long time, so we dont know if it was invented earlier or later.
right he didn´t used a billiskner but compared to the look the daniel jackson seems to have a hull more like O´Neill-clas than the billiskner
so this is an argument for an earlier invention of the billiskner
BC 304 Mark 2 (With beam weapons) will be in game too ? If yes,will be in skirmish only in supergate, or in station like others tauri ships.
No, respectively yes, but only as the hero Odyssey
So,in game will be ANY ships with asgards beam weapons except Odyssey ?
No, none ships except the Odyssey
Damn,Beam weapons were my favourite :D
Why? The Apollo and Daedalus clearly had them. Plus if they have them, why wouldn't the Tauri add them to every newly built BC304?
Because it'd be boring?!
It's the special ability of the Odyssey, so live with it
How would it be boring? As I said before, all you have to do is make them really powerful and but expensive and slowly built. It means you can pad out the Tauri fleet without using an extra model, be more accurate to the show, and have the Tauri play very differently to the other factions. It's win-win-win.
SWEEt
why doesnt anyone go outta there way and go "hey where the human...we'd have better capitols then the BC 107s (or whatever)"....think halo capitols.....the Asgard fleets barly helped in the show...let alone provide support in such a way as needed in this game.....this is IMO
I agree that the Asgard and Tauri shouldn't combine for a faction, but the problem then is that the Tauri lack sufficient variety in regards to starships. You also really can't give them bigger ships, because where are you going to get the crew from? The Stargate program is still secret, so there's a limit as to how many, and how quickly, you can get crew members.
The alternative is to allow the Tauri to 'capture' enemy ships, so allow them to build a certain number of Hataks, Teltak's etc to simulate them capturing these units and converting them to Tauri use.
Uh... I like to view this mod as an all out war mod rather then a copy of the show.
If it's not going to be at least moderately accurate, what's the point in even making the mod?
We try to stay as close to the series as possible, but of course we need to invent and change a lot, so it fits to our mod design.
Apart from that, of course it would have been possible to invent a lot more Tau'ri ships and to take the Asgard out. But why should we do that? In our oppinion the Asgard ships complete the Tau'ri fleet perfectly.
And to give the Tau'ri Hataks is very boring, as they are used already by Anubis, the Systemlords, the Free Jaffa,...
As I said, it was a suggestion IF the Asgard weren't part of the Tau'ri fleet. Unfortunately there is extremely little variety in ships from Earth, which makes things difficult.
gotta agree that asgard/human should be split...asgard never really helped the humans fighting any kind of enemy exept the replicators...
but humans would have to few ships than i guess =[
Just thought you might want to know but there are some really sweet fan designs for other Tauri ships:
Sgtng.wikia.com
Sgtng.wikia.com
Sgtng.wikia.com
Sgtng.wikia.com
All of these (and some others are featured in the Sins of a Solar empire Mod Stargate: Invasion
well we all have our own opinions on what the mod should be but the truth is it's up to the people making the mod, i mean i don't have the time to do a mod of this size so whatever they make is what their vision is. Now while i agree some more tauri ships should be in the game, but if they dont think they should be then oh well. I mean maybe someone could get the achilles ship from stargate invasion mod. Also if you want the Tau'ri to build Ha'taks and what not just edit the files so they can. Sorry just trying to defend the makers because they do quality work.
thank you, im glad im not the only one taking their side.
Love the work. Maybe Have more hero ships for the humans i.e. Promethous, daedalus, apollo, odessey, Ben browders f302, Atlantis team in a puddeljumper to make up for the lack of big ships but give them a long cooldown time so you haven't got them all at the same time. I also think keeping in the Asguard ships just limit amount that can be build as any one time. Also maybe add a few atlantian ships that are derelict and can be boarded and repaired. This may also add the need for a uber rare destiny ship that could be recovered as part of a mission.
Why are they called danial jackson when they where made before the Beliskner, wait why are they called the daniel jackson
As far as I'm aware, we were never given a class name for them, and know only of the ship of that class named the 'Daniel Jackson'
cool great models and textures
i like being able to control the asgard ships and also like the tau'ri ships along with them. i dont think the factions should be split, but i do think the tau'ri are missing something. and i would love to see atlantis and destany in the game. ethier one of those could be a capital ship for them..
as always the ships look great, nice job guys.
Not the Destiny, but at least Atlantis will be a hero unit in some special missions. ;)