Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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I Can't Interact With Certain Structures (Games : Sins of a Solar Empire: Rebellion : Mods : Star Wars: Interregnum : Forum : Technical Support : I Can't Interact With Certain Structures) Locked
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Aug 5 2021 Anchor

Ok, so I don't know if anyone else has had this issue (I didn't see it anywhere else on here) but I've noticed while playing that when I take an enemy's Home world, there tend to be 1-2 buildings that I can't take/ destroy. Now I'm pretty sure that one of them is that faction's Hero spawner, but I dunno what the second one is. And it'd be nice if, after I've destroyed said faction, I could either destroy (or even cooler) somehow repurpose those structures. Also, there are certain mines on planets that, while I can see, I can't destroy with Tartan cruisers. For context, I generally play as Darth Vader's faction, if that helps.

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